ZXTape! 0Created with Ramsoft MakeTZXLevel I } ]]0]]]a͉iO9͉iO>iG>i(-i!R0y(.<<<<<<}O͉iH>i> >O͉iHOi<<<<<<| }20D2OyIf it moves...Red DawnMeltdownSoftly SoftlyBRobot InvasionB--Eliminate--B Percentage BasisBNo Jump PadsBNo System SupportBOne (1) G.L.V. SuppliedLenin0Sirius0 White Star (A1)0 4th - Cauldron0 Ionizing radiation0produces heavy0electric stormsBDestroy Robot FactoriesBin all quadrantsB Percentage BasisBFull Jump Pad SystemBand Supply CentresBOne (1) G.L.V. SuppliedWilson0Betelguese0 Red Giant (M2)0 6th - Eventide0 Huge Red sun0dominates sky0making I-R uselessBReactor CriticalB- must be eliminatedB 15 minutes to meltdownBNo Jump PadsBNo System SupportBOne (1) G.L.V. SuppliedLenin0van Maanen's Star0 Yellow Dwarf (dG5)0 Escot0 One face world0Small polar0colonyBLocate and returnBto G.L.V. baseB Time BasisBArea recently mined byBGal-Corp Defence sectorBdue to admin. errorLincoln0Rigel0 Blue/White (B8)0 12th - Ice-World0 Defence outpost0No civilian0installationsGJMP>><%H%@%:%<$$" ""!!!<NL>   &&&&&&&&&&&&&F-%<@0  $(,     $ & 604:884,*42:44$8$6$4$4$ 2$ 2$ 2$ 4$$$$$$$    ,* * ,80   &&&&&&&&E2022.*&"""""6:::::622 2 2 . * & "                    , . 0 $ "    ""&&Level I g ]]0]]]a͉iO9͉iO>iG>i(-i!R0y(.<<<<<<}O͉iH>i> >O͉iHOi<<<<<<| }20D2OyIf it moves...Red DawnMeltdownSoftly SoftlyBRobot InvasionB--Eliminate--B Percentage BasisBNo Jump PadsBNo System SupportBOne (1) G.L.V. SuppliedLenin0Sirius0 White Star (A1)0 4th - Cauldron0 Ionizing radiation0produces heavy0electric stormsBDestroy Robot FactoriesBin all quadrantsB Percentage BasisBFull Jump Pad SystemBand Supply CentresBOne (1) G.L.V. SuppliedWilson0Betelguese0 Red Giant (M2)0 6th - Eventide0 Huge Red sun0dominates sky0making I-R uselessBReactor CriticalB- must be eliminatedB 15 minutes to meltdownBNo Jump PadsBNo System SupportBOne (1) G.L.V. SuppliedLenin0van Maanen's Star0 Yellow Dwarf (dG5)0 Escot0 One face world0Small polar0colonyBLocate and returnBto G.L.V. baseB Time BasisBArea recently mined byBGal-Corp Defence sectorBdue to admin. errorLincoln0Rigel0 Blue/White (B8)0 12th - Ice-World0 Defence outpost0No civilian0installationsGJMP>><%H%@%:%<$$" ""!!!<NL>   &&&&&&&&&&&&&F-%<@0  $(,     $ & 604:884,*42:44$8$6$4$4$ 2$ 2$ 2$ 4$$$$$$$    ,* * ,80   &&&&&&&&E2022.*&"""""6:::::622 2 2 . * & "                    , . 0 $ "    ""&&Level II u ]]3]@]L]`:piOO:oi͉iO>iG͉iO>iOCipherAt the OK CorralWhere to Guv?Hide and SeekBCollect and assembleBCodes from Reactors.B Four Codes to assembleBNo Jump PadsBNo System SupportBOne (1) G.L.V. SuppliedLincoln0Vega0 White Star (A0)0 5th Homebase0 Small newly-0formed colonyBEliminate rogueBrobot systemsB Percentage BasisBNo jump padsBSystem SupportBOne (1) G.L.V. SuppliedLenin0Avior0 Blue-White Star (O9)0 3rd - Corral0 One Face WorldBPirates infesting JumpBNetwork - Must beB eliminatedB Percentage BasisBFull Jump Pad SystemBand System SupportBOne (1) G.L.V. SuppliedLincoln0Sirius0 White Star (A1)0 Greengage0 Ozone layer0produces strange0lighting effectBEliminate Solar DiscBcomplexes and return toB G.L.V. baseB Percentage BasisBSweeper DroidsBmay be usefulWilson0Beta Hydri0 Yellow (G1)0 Engels0 One of original0four Colonies NoR]_kdb^^T[TWRPJ^IGOU_b@g;jxgW.-,* MRUY]\]beogjdihhhebIa_A^\YYVQSPMJM(KM`O'PNkL)M)Ɖf*2 civilian0installationsGJMP 4< 5< 5: 6: 68"8B"7B"6D"5H"5J"6N"8":":#<#=#=;҃> A C C B B B @ ? > ><!!!!!!!!46#6#48"<": < < >4!6&F20           "" # #    !! !!!###  &&&&&&&&&&&&&&&&&&&&&&&&&&Level II u#  ]]3]@]L]`:piOO:oi͉iO>iG͉iO>iOCipherAt the OK CorralWhere to Guv?Hide and SeekBCollect and assembleBCodes from Reactors.B Four Codes to assembleBNo Jump PadsBNo System SupportBOne (1) G.L.V. SuppliedLincoln0Vega0 White Star (A0)0 5th Homebase0 Small newly-0formed colonyBEliminate rogueBrobot systemsB Percentage BasisBNo jump padsBSystem SupportBOne (1) G.L.V. SuppliedLenin0Avior0 Blue-White Star (O9)0 3rd - Corral0 One Face WorldBPirates infesting JumpBNetwork - Must beB eliminatedB Percentage BasisBFull Jump Pad SystemBand System SupportBOne (1) G.L.V. SuppliedLincoln0Sirius0 White Star (A1)0 Greengage0 Ozone layer0produces strange0lighting effectBEliminate Solar DiscBcomplexes and return toB G.L.V. baseB Percentage BasisBSweeper DroidsBmay be usefulWilson0Beta Hydri0 Yellow (G1)0 Engels0 One of original0four Colonies NoR]_kdb^^T[TWRPJ^IGOU_b@g;jxgW.-,* MRUY]\]beogjdihhhebIa_A^\YYVQSPMJM(KM`O'PNkL)M)Ɖf*2 civilian0installationsGJMP 4< 5< 5: 6: 68"8B"7B"6D"5H"5J"6N"8":":#<#=#=;҃> A C C B B B @ ? > ><!!!!!!!!46#6#48"<": < < >4!6&F20           "" # #    !! !!!###  &&&&&&&&&&&&&&&&&&&&&&&&&&jLevel III  ER ]]4]A]S]`͉i͉iO>iG>iG>iO:piOO:oiLaseriumHades IIThe Sands of TimeMission ImprobableBDestroy Robot invadersB Percentage BasisBNo Jump Pads, some SupportBOne (1) G.L.V. SuppliedLincoln0Groombridge 340 Red Star (M2)0 Only planet - Rayet0 Small recent colonyBLocate and eliminateBrenegade Robot systemsB Percentage BasisBSmall Jump Pad SystemBand Supply CentresBOne (1) G.L.V. SuppliedWilson0Procyon0 White Star (F5)0 15th - Hades II0 Very distant from0sun and permanently0ice-lockedBReactor network mustBbe destroyed prior toB planetary evacuationB Time Basis (1 hour)BNo Jump Pads,BNo System SupportBOne (1) G.L.V. SuppliedLenin0Fomalhaut0 White Star (A3)0 Foma-30 Isolated outpostBCollect and assembleBReactor Codes and return toB G.L.V. baseB Percentage BasisBDeaf units in useBin many ReactorsLincoln0Delta Pavonis0 Yellow (G1)0 Dawnmist (3rd)0 None!V Yg[Z*VTVZ YTSRT$]__bQdfbdaa[MPMKJN\Oڡ֕ҏ؉d$#!u2PpUlX0Y]_3hiaXf[%__\WZS PQZOP&e_gh eb_ uSP !G"#C%')*d+*)aegNJJM VYV^cfe]$VfRQhOp%ejgec`چE96ꡭ///"/l1r(/P/VY,\]\#_]$YV)SN'JTWZO[YVHRPNQLTL=^b_?X}Z?Ε*ci&))'#$0CC-e(`  00               "       $ % %%%%%&&&&&AՃH( 0   !!!!!""#"#"$$$$ $$!# " # $#&&'  &&&&&&&&&&G-0  ".   :8:<:0(" &&&((! !!"0"2"2"2%,%% %%"%,%4&F 0           ͲôøŸŶ RRRVXXTPRR R V"T`\\`^Q\R^QbO`NT&&&&&&Level III 2 ER ]]4]A]S]`͉i͉iO>iG>iG>iO:piOO:oiLaseriumHades IIThe Sands of TimeMission ImprobableBDestroy Robot invadersB Percentage BasisBNo Jump Pads, some SupportBOne (1) G.L.V. SuppliedLincoln0Groombridge 340 Red Star (M2)0 Only planet - Rayet0 Small recent colonyBLocate and eliminateBrenegade Robot systemsB Percentage BasisBSmall Jump Pad SystemBand Supply CentresBOne (1) G.L.V. SuppliedWilson0Procyon0 White Star (F5)0 15th - Hades II0 Very distant from0sun and permanently0ice-lockedBReactor network mustBbe destroyed prior toB planetary evacuationB Time Basis (1 hour)BNo Jump Pads,BNo System SupportBOne (1) G.L.V. SuppliedLenin0Fomalhaut0 White Star (A3)0 Foma-30 Isolated outpostBCollect and assembleBReactor Codes and return toB G.L.V. baseB Percentage BasisBDeaf units in useBin many ReactorsLincoln0Delta Pavonis0 Yellow (G1)0 Dawnmist (3rd)0 None!V Yg[Z*VTVZ YTSRT$]__bQdfbdaa[MPMKJN\Oڡ֕ҏ؉d$#!u2PpUlX0Y]_3hiaXf[%__\WZS PQZOP&e_gh eb_ uSP !G"#C%')*d+*)aegNJJM VYV^cfe]$VfRQhOp%ejgec`چE96ꡭ///"/l1r(/P/VY,\]\#_]$YV)SN'JTWZO[YVHRPNQLTL=^b_?X}Z?Ε*ci&))'#$0CC-e(`  00               "       $ % %%%%%&&&&&AՃH( 0   !!!!!""#"#"$$$$ $$!# " # $#&&'  &&&&&&&&&&G-0  ".   :8:<:0(" &&&((! !!"0"2"2"2%,%% %%"%,%4&F 0           ͲôøŸŶ RRRVXXTPRR R V"T`\\`^Q\R^QbO`NT&&&&&&