ZXTape! 0Created with Ramsoft MakeTZX2I Card Games Buffer Micro P. Etheridge1984English Card GamesROMInst ! !>1! G:1:1:0;0,7;1;"INSTRUCTIONS" s2,2;"1 CRIBBAGE";4,2;"2 BINGO";6,2;"3 PATIENCE";8,2;"4 PAIRS" 6d$="ENTER GAME (1-4) or 'e'":inv=1:100d  d$="e" d$<"1"d$>"4"20 d$="1"190:10 #d$="2"900:10 (d$="3"2000:10 -4000:10 dinv;21,0;d$ i=""105i nd$= s""115s x inv=0 }421,0;" "  6d$="PRINT WANTED ? (y or n)":inv=1:100d d$="y"  ;d$="CAN YOU PLAY CRIB ? (y or n)":inv=1:100d d$="y"520 2:0;1;0,10 ;"CRIBBAGE" "This game of crib is for two" #"players : you and the computer." ""You have the option of playing" "5,6 or 7 card cribbage." #"Cribbage is played in 4 parts :" " a) Deal and Discard" " b) The Cut" " c) The Play" " d) The Show (scoring)" !"a) Each player discards their" $" two worst cards to form a box"  $" which 'belongs' to the dealer" #"b) A random card is then turned" $" up:this is combined with each" $" hand & the box at the scoring" "" stage.Should this card be a" """ JACK,dealer gets 2 points :" '" 'TWO FOR HIS HEELS'" , 135 12:0;1;0,10 ;"CRIBBAGE" 6!"c) The players play all their" ;$" remaining cards starting with" @" the non-dealer. Play is" E"" alternate while each player" J" can go (The card tally" O#" cannot exceed 31).If neither" T!" player can go the tally is" Y" reset to 0 and the first" ^ " person to pass must lead." c#" ACES count as 1 and pictures" h$" 10 throughout play & scoring." m$" Points are scored during play" r" as follows :" w$" Tally 15 or 31 : 2 points" |$" PAIR : 2 points" $" THREE OF A KIND : 6 points" $" FOUR OF A KIND :12 points" $" 3+ card SEQUENCE :3+ points" " (in ANY order)" #" Last card under 31: 1 point"  135 2:0;1;0,10 ;"CRIBBAGE" #"d)Hands are scored as follows :" $" Every combination of :2 points" " cards totalling 15" "" PAIRS etc (as PLAY) :2,6,12" " Sequences (RUNS) :3+" #" (ACE,KING,QUEEN is NOT a run)" #" JACK in hand or box :1 point" " same suit as cut card." #" FLUSH (all cards in hand same" !" suit):1 point for each card" #" plus 1 if cut card same suit." $" N.B.For the box,all cards must" " be the same suit."  20;1;15,9 ;"THE WINNER"  $"The first to reach 61,121,or 181" ""depending on whether 5,6, or 7" "card crib is being played."  135 =:0;1;0,4;"PLAYING THIS VERSION"  "" At the start of each game you" " are given the following" "" options which you can change:" $" 0 PLAY A GAME(after setting the" !" options required)" &!" 1 DEMONSTRATION MODE:You are" +!" prompted for the number of" 0" games required." 5" 2 NUMBER OF CARDS:You must" :#" enter 5,6, or 7 as required." ?$" 3 ENTER YOUR SCORE:normally the" D$" computer does all the scoring" I!" but you have the option of" N$" entering your own scores (you" S" cannot enter an invalid" X" score though !)" ]""4,5 DISCARD/PLAY CHECK:you can" b"" get the computer to see if" g" it agrees with discards" l" and play." q 135 v=:0;1;0,4;"PLAYING THIS VERSION" { "" After selecting your options," $" the computer deals and discards" " from its hand.You are then" $" asked for your discards:enter a" #" TWO digit number (each of your" "" cards has a reference number)"  "" The computer then cuts a card" $" and play begins.You enter cards" !" by typing the card reference" "" number and the computer keeps" "" the tally and accumulates any"  " points."  !" After the play, the computer" #" adds the scores for the hands," " and updates the totals."  135 1:0;1;0,10 ;"GENERAL"   "HELP is available throughout" $"(typing 'h' for discards & play," " '999' for scoring)"  "After your discards you can" !"ask for the score (enter 's')" "and/or change your mind."   #"At several points you are asked" ""to press any key to continue :"  "this is to allow you to play" "the game at your own pace."  135 * .:0;1;0,7;"BINGO" $" This game is traditional BINGO." " Up to 8 players can play." !" You are first asked to enter" " the number of players." !" If you answer 0,you are then" !" asked for the players names." $" (You terminate this with 'end')" " If you answer a number of" "" players greater than zero,the" $" names default to 'PLAYER 1' etc"  $" After the names are entered,the" " computer selects 10 random" "" numbers from 1 to 90 for each" #" player,shuffles all 90 numbers" $" and then displays them one at a" " time.If a player has that"  " number,it is marked off the" !" card.The first player(s) to "  " match all ten numbers wins."  135: 1:0;1;0,7;"PATIENCE" !" This is the traditional card"  " patience game for 1 player." $" 28 cards are dealt in 7 columns" " one in the first column," "" two in the second up to seven" #" in the last.Only the last card" " in each column is face up." #" The remaining cards constitute" " the 'deck'." "" The object of the game is to " "" stack all four suits from the"  $" ACE to the KING.You cannot move" $" a card to the stack unless it's" #" the top card in its column (or" #" the face card on the deck) and"  #" also its preceding card in its" %!" suit is already on the stack" *" for that suit." / 135 41:0;1;0,7;"PATIENCE" 9#" Cards can be moved from column" >$" to column and deck to column,so" C!" long as they are face up and" H"" the top card of one column is" M " the opposite colour and one" R$" less than the bottom of another" W"" KINGS can be moved to columns" \" that have been cleared to " a" stacks or other columns." f"" If you cannot go,the cards in" h!" the deck can be dealt 3 at a" k$" time with the last card face up" p" and available to be moved." u!" If it is moved,the next card" z " under it becomes available."  135 1:0;1;0,7;"PATIENCE" #" You are prompted each time for" " ACTION required." " Enter either :"  " 'd' DEAL from the deck"  " 'e' END the game"  " 1-8 Column to move from" " ('8' is the deck)"  "" If a move column is entered" " then a move to column" " is requested." " Enter :": " 0-7 '0' is the Stack"  135: .:0;1;0,7;"PAIRS" #" This is a card memory game for" !" up to 4 players.The computer" $" can play for any or all of them" !" You are first asked to enter" !" how many players,which hands"  " the computer is to play,and"  " what are the players names." " If the computer is to play" !" any hands (but not all) then" " you are asked for a skill " $" level from 0 - 25. The computer" "" will remember the cards from " " that number of turns." "" 25 level remembers all cards." #" The computer then deals all 52" #" cards face down in a grid each"  " card represented by a cross" " reference A1,D3 etc."  135 .:0;1;0,7;"PAIRS" #" The players take turns turning" "" two cards face up by entering" $" their grid references.If a pair" #" is obtained,the player gains a" $" point and keeps going,otherwise" " you are given a chance to " #" remember the cards before they" $" are turned face down.The winner" #" is the player with most points" $" when all the cards are cleared." " A tie gives a win to each " " player in the tie."  135: "Inst"10 nD