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LTDPRESENTS FOR THE 48K SPECTRUMCHUCKMAN BY K.BAKERSELECTA...LEVEL 1D...KEMPSTONB...LEVEL 2E...KEYBOARDC...LEVEL 3F...INSTRUCTIONSG...PLAY 1983!<"p!O0C!͵#C!͵#C>y!X6# y !a2# 2#2#(2#  20#2(#2#02#2!#a~(_͉# !"p!ó!!@!R !ճ% !޳. !7!I!c͉f͉d͉b͉ i͉e͉g͉j͉a͉{ :121(.!ó!0͉͉,!̳! 0͉͉'{(xr~( (_͉ #x  !#~(_͉ #!X>2/:/<>2/Ӈͼ#### `{ !X~@>0w# y :0<>20000y@x { w#  (͉ y x V͉ #V͉ #V͉#V͉ #V͉ #V͉#V͉ #V͉ #VÉPRESS ENTER.͉ ͉ ͉ ͉ ~_͉#The object of Chuckman is todefuse the bombs in the mazebefor you run out of time andenergy.To do this you must firstpick up a toolkit,this can befound somewhere in the maze.Themaze is approximately sixtytimes the amount shown in normalplay.By pressing the "space" keyyou may view 1 sixth of the mazeHowever the more you view themaze the more energy you use.Attempting to defuse the bombwithout a toolkit will result inan untimely end for your goodhero.And then of course thereare the little snags to hinderyou.Scattered around the mazeare several bottemless pitswhich;if you try to negotiatewill determin your ability tofly,but the author isn't totallyevil,there are also wheelbarrowsfull of sand,if you posses oneof these then you may fill thepit and continue,however the pitwill then appesr somewhere else.You may also dig pits becausethe "boots" cannot pass over anyobjects or pits.To dig a pit youmust first obtain a shovel,thesecan be found scattered aroundthe maze.the pit will alwaysappear behind you.Now the"boots",there are five pairs ofboots patrolling the maze,should you encounter a pair ofboots you will be stomped anddeath will be inevitable.Youshould allways try to avoid theboots.There is one safegaurdagainst the boots and that is tocarry a roller skate about withyou,booties don't like rollerskates.Boots can also be trappedby digging pits around them.NowChuckman is just like any of us,he gets tired skateboardingaround the maze and uses upenergy so he must eat because ifhe doesn't he tends to die.Scattered around the maze arebowls of food,which if eatenregulary will keep your superhero alive.You only have acertain amount of time to defuseeach bomb-so don't hang about.You may only carry one of eachitem at a time and once usedwill have to be picked up again.After defusing 8 bombs a newmaze will be generated.If yourtime gets short and provided youhave a toolkit;the "CHUCKMAN" inthe top right hand corner willturn red if you are travellingin the wrong direction (levels 2&3 only).There are 3 levels ofplay:1..hard 3..easyBOOTSBOMBSHOVELPITSKATEFOODTOOLKITWHEELBARROWCHUCKMANj8j(!zMASTERTRONIC