Dizzy - Magic Island by Alexandru Simion September 23th, 1992 Fan-made adventure game inspired by the Dizzy games. 28286 bytes of data and code, finished at 6am :) KEYS: left=6, right=7, jump=SPACE, action=ENTER, quit=Q NOTE: There is a small bug when entering some location, the current item is dropped, so take care to pick it up again. Also minor bugs with refreshing background behind player when entering locations. Dialogs are not in English, but they're not too smart anyway. WALKTHROUGH: Drop the flower from your inventory for a second and use the lever hidden in the tree to open the door. Now take the flower to Dyaln who gives you his keys. Enter his house in the next screen and take the rope. Use the rope at the well and jump in. Thake the big key and exit the well. Pick it up if he drops it. Use the key at the castle door and enter. Try to find the lights switch, near the entrance (hit action while walking step by step). Take the sticks and light them at the burning torch inside the caslte (first room). Use them near the door of the abandoned house to burn the weeds. Use the sharp dagger and cut a leaf from the bushes outside the castle. Use the torch near Zodark to lower the elevator. Then go up and pick the ring. Use the pickaxe to break the other door of the castle. Now, having the ring on, you can go to the other land from the flashing spot at the volcano. In the other land, don't wander around or you'll get lost. Bring and put in the cauldron the leaf, the clover and the dring potion from the abandoned house. Now fill the empty bottle with the potion in the cauldron. Take it to Grand Dizzy and give him to drink. Fill it again and save Dylan and Daisy too. After saving your friends, talk to the wizzard from the other land. Now it's time to find Zodark's heart, at the left tower. To destroy it you must throw it in the vulcano.