INVASION : :< 634083#:""16384@: 16,0;:"" FORCE @: 8x`?????~@s?} @ /np 8p??@p{? ?__v@`p800`?{w ~x`p80?| P??wxC? <y@0pӀp<|`Ç=À?=À@ 08``| }>w>   8`?0??0?@?<08?<???=~>8?p~^A_}>?x <@~` ?<@ A @ ?:`!鿁z@ @ < z= <?0cmk~#@` `?z<~?@x@@ ~?#`?00 @ 0?~?0?~@x? @ ??mۀ??= @} ?@@ۀ0?0?  <?`x~`@`??0?@|/oKѿؿ/K/B/K н/B/BB/ob?@@ @/oK?Ŀ/K9/B/Ko н/B/oBB= K=/o @BA@ewvgwwW@/oK KA=/B/K# /B/oB1) j<y=y+(3k$="D"y<16)-(3k$="U"y>1) ubu0u99ck$="F"Ŧ=13 k$=" ":7200 :7250R:1400x:unitseou yu=0k$="F"1160 ~ x=x1y=y11115[ N1;1;0;8;8;y1,x1;" ";y1+1,x1;" " cu=f(1+(y-1)/3,1+(x-1)/3):u07000X:u=99c  1100L T7,16;"POINTS:";7,23;" ";7,23;points: x1,16;" Select your ";2,16;"Invasion Force.";:a=35:a,16;" ";:a: 0 k$="2"  :l=tload emission=basics:points=65536*(basics+1)+256*(basics+2)+(basics+3)  4 >basics,mission:p=points:basics+1,(points/65536):p=p-65536*(basics+1):basics+2,(p/256):p=p-256*(basics+2):(basics+3),p H l=tsave: pTf(6,5):6100:a=16:b=15:f(a,b):b:a qcolour=1:u=0 u1l=setup:points=250000t$:mission=15 z4restart=0:8400 :8200 :restart  8300l F players=28600!  1,2,3,4,5,10 ,11 ,12 ,14,13 ,15,16,17,0,0,8,9 ,0,0,0,6,7,0,0,0,18,19,0,0,99c ]u=99c7100 bpudata+1,u:c=pudata l upos="a" v0 4,17;" MAX=";(points/c);" "  1,16;" Have you ";2,16;" selected all ";3,16;" your units. ";4,16;" Quit (Y/N) ";5,16;" " +k$=:k=keys:k$="y"k$="Y"k=70F ,k$"" k32 u=0:1400x:  7110  !p=1:v=0:v$=" " *K16,26;0;v$;1;1;16,25+p;"_" +""7211+ 40:i$= 91p3i$"9"i$"0"v$(p)=i$:p=p+1 >?i$=(13 )p>47246N:16,26;v$: HB(i$=(8)i$=(12 ))p>1p=p-1:v$(p)=" " M 7210* Nv=0:v$=" " O-v=(v$):v>250v$="250":v=250 P Wtotal=v*c:total>points1,16;1;"THIS UNIT WILL ";2,16;"COST TOO MUCH! ";3,16;" MAX= ";3,22;(points/c):400: \ v=0 a4land=(upos+6):land = 2557270f b 7300 f1,16;"Do you want ";2,16;"this unit to ";3,16;"arrive by air ";4,16;"for +5000 ";5,16;"points (Y/N)";1;"?" kQk$=:k=keys :k$="n"k$="N"(k32 k70F)land=0:7300 p?k$="y"k$="Y"k=70 Ftotal=total+5000:7300 u 7275k 5total>pointsc=1000:v=201:7250R #""(keys)32 7302 1,16;"This unit will ";2,16;"cost you ";2,25;total;3,16;"points. If you ";4,16;"still want it ";5,16;"press 'Y'. " 70:k$=:k=keys :k$=""k=32 7310 k$"y"k$"Y"k70F 7findu+1,units:unit=findu:units=units+1 Gunit,colour*32 :unit+13 ,0+((*5)ƥ> .8L) unit+3,((upos+7))+(colour=2):unit+4,(upos+1):unit+5,land:unit+6,(upos+2) Funit+7,(upos+3):unit+8,100d:unit+9 ,v Sunit+10 ,(upos+4):unit+11 ,(upos+5):unit+12 ,upos points=points-total 7400:1300 !""keys32 7355  B(punits+4),2+(30colour=2):l=punits : @ init screen J7colour:0:7:0:0:0: Ol=35713 T11 ,17;"COST ";12 ,17;"MOVES ";13 ,17;"RANGE ";14,17;"ATTACK ";15,17;"DEFENCE ";16,17;"STRENGTH" h l=pall  R37%,39',41),15,17,11 ,13 ,35#,33! a=0:8901":l=scr !k$=:k$>"4"k$<"1"8205 ,ktype,(k$):(K$)=1ktype,0   :-8900":l=(scr+6):end=21: ?8800`":a=4 D;(alter+1),a:l=alter:l=(scr+6):8255? l,8900":l=(scr+12 ):end=9 q8800`":players=a+1 v8comp,0+(64@a=1)+(96`a=2)  -8900":l=(scr+18):end=21 8800`":a=4 4a=0l=38626:l=mainprog:8350 #a=18200 :8350 a=221004 #a=38250: :8350 8350 *a=0:8901":l=(scr+24) k$= 'k$="1"2000:restart=1: k$="2"restart=0: 8405 !4-l=(scr+18):8900":end=13 !98800`":a=4 !8900":l=(scr+36$) !&end=11 :ld=3:8802b" !=a=0mission=1+(*6):points=45000ȯ !>a=1mission=7+(*6):points=100000CP !?a=2mission=13 +(*2):points=200000CP !#pmison+1,mission:l=pmison !!k$=(keys):k$"F"8620! ! ! print score ":(fmission+1),mission " l=fmission "Qkeys70F8785Q" "V "` ld=4 "b/k$=(keys):k$="L"k$="R"k$=" "8802b" "ek$="F" a=(x1-5)/ld: "ja=0:30 "t2x1=x1+(ldk$="D"x1< end)-(ldk$="U"x1>5) "~!a=4:30:8802b" " a=4 "B0:0::x1=5:y1=4:c=60<:30 #'34083#:"":9030F# #<69 :9 :16,0;:""34084$ #Fpu=34084$:e=23613=\+256*23614>\:e,u-256*(u/256):(e+1),(u/256) #G7d(x)=x+256*(x+1):scr=53400 #Kqa=scr+42*:mainprog=d(a):pudg=d(a+2):pall=d(a+4):keys=d(a+6):findu=d(a+8) #P.punits=d(a+10 ):pudata=d(a+12 ) #V^playergo=d(a+14):turnsleft=d(a+16):comp=d(a+18):ktype=d(a+20) #Xalter=d(a+22):fmission=d(a+24):fside=d(a+26):findres=d(a+28):setup=d(a+30):pmison=d(a+32 ) #ZZtsave=d(a+34"):tload=d(a+36$):basics=d(a+38&):addupr=d(a+40() # 1 A N    w     -v$y/v!$::\( 6}> dN/ dN/dd d@ddd dFdFdA dA dAdddddAd@dAd?dd dd@"d<+d<+d<+d d"<+d"'d @'d @ dA d@"  Pd "?dd ddf d ddfd dd2A dd dZ"nd"dd ddAd6, dZ"0$ df@" d  dd  Zd" dd dZ"<+ dZ" ddd@d}@dK@dK@dd@dZ" @dK" @df @d f @d f J ddJ @d@+d2+@dP !&(d@>*$d *$&(d@dPd f$df$/dd"/Bd"BHdnHAddAAd2Ad f d%&(d@>*$d *$&(d@dPd f$df$/dd"/Bd"BHdnHA]dAc2d f d%TfTfTTf'8*8(88888888(8TT8888888gUUU@$gΪ**UUUTT?T3𪪪f*?'*>~xUUUTfTT'પ8(88888(UUUT8888gUUUU@g䪪UUUUT?3'?'>~x'UUUUT'''檪888888UUUT888*gUUT$Tg A*~UUTTrf*'~I~~~x'UUPfTf'8*88~888UUT88 888*gxAUTU@gN*~UTUUTrI**g~gUPUUTgfg**8~ 88888888UT88888**fgT$Tf,g***^*TTT3z?T*f*g*f>x|?*gTfTgTf'VTg(8(88(8,(888888gΧTg* *T3T?T|*>~~~~xg*?'*T'gTT(88*88(8U88f*g$$$fT$g$*****TTTTT?~~xf*f*f*f*f*?'ffTfTfTfTfTf8(8*8(8*8(8T8T8*f@U@UT$@f ** TUUTUTT?T~x**g*f*?*fTUUTgUTfTTf**8*8(*8UTUTUUT*~*UUUU@$UUUUT~UUT*~*UUUUTUUUUT:~UTf*=~*UUUUTfUUUUP~UT8*o~UUUTUUUU~*UUUUUUUUT$*UUUUUUUT:3?_*=>|f?UUUUUUUT'f{o8;UUUUT*~UUUUT.T*^?UUUTz3UT?*|>~~~*UUUPV'UT,*?                  ?Infantry Air Infantry Paratroops bDemolition  Engineers " Transporters " Motorised Inf&Light Tank f Heavy Tank "Air Artillery"Light Arty f Heavy Arty b2Mobile Arty <Static Arty (@%Gun Boat  @'Patrol Boat  @)Landing Craft#Bomber d!Fighter "Head QuartersCHOSEN UNITS           %') #!,å !AA! UUUU~f̙3f̙388--.0 0 01-------------------PLEASE SELECT 1-4 1. KEMPSTON 2. SINCLAIR 1 3. SINCLAIR 2 4. CURSOR3 3 3 ;----------------SELECT PLAYERS TWO PLAYER  ONE PLAYER3 0 ?+:, ----------- MAIN MENU CONTINUE KEYS SAVE GAME OPTIONS QUIT GAME WELCOME TO----------------INVASION FORCE PLEASE SELECT:- 1-TO LOAD A SAVED GAME2-TO START A NEW GAME FORCES ABOUT TO MOVE!b!Z!b!ub!b!db!~bҧҟѻ/13NiwҿIY]>!_^#fk~wOWVtGN~#2/F#N#^#V#N#F#(Hy~#2/F#N#~#:P P5>2{!52~#2F#xN#CN# >C/>!86CC>K:8~/(:8K yOC!84<8FRLUD >22:!G"{\#> GCN::2:ͧ#< C >G C::_!GC: ͞K:_2)23>@21!@<@~+ NF!,Pͭ602C>E2XK3ͩ> 2nK%C@)xx:1g:?:N( !1(͍:222!"x\]K%C@)|<:< >O :9x!<~w/Ͷ:<2<+:?2?\_͛:1 (> >@!3421*O*Qd!<ˆ:1 ~ (:VwK%7C%:V>:1(NFC%d<߯#ͳd>28:8<28e~(`_:1~ @((گ2=NFC%:= ":~~( "(*:u>$ͳd*:~2'͡K%:>_:*TURN >Gͳ\< :*ʡ~2'͡2':1!N͓2.28:8d(G2+:.2*~ݖ 3~P8,:1(&:+͖(NFC%/u> ͳ+͢rd<! #~2*2.:1ݦ66NFC%>2+2,/u>ͳwK%!,Pͭ~0 6u>2*2./:+d!~(:+#:+w! #+ȯ( !>(>( >(>2{óͲ 2.2*/6!lwd<x(C%=>d28:8~~ NFC%K%!<28~(~ nfB:8d<>2;>>82H\22>ͳ!<":~##~ _:3#~ 2X~`O:1#2.2*/*:~ ((~` @ 0NC@ C~ 9>2'0NCC>2'> ͳ~ GNF2~w>!ͳK%͓(~(OF ?G ?Ö́qpC%u?:=ݦ >(~(~ )K#̈́C#K%̈́C%qp":͓ ~ ~( 6:G(>~ 7_G(1>ͳ*:w>ݮN0w2%>ݮ00w2&\K%W8?0Q*:~( w>"4 6>2.w>ͳ:ٹ0O:ٹ8O:ٸ0G:ٸGx͡*:~ S:=(>2>O(>d2>W(> 2>*:~ (-:>(-8͔w ~(-:>(-8͔w*:~wF~ i\>2'2*b:*2./:9:.گ28!<~(F ͪ:8<28:9ʑ&&&&&d :*!ddl*:|_!~_!q#< !>^VNF&x( 0|g$y0|g|gC%xʧ1ҧyʧOҧ͡:>_*:~8A~ 2XW86*::=ݦ *:>w:= ~=w:%ݾ:&ݾw6! K@yO#xGC%͡:>_:*K%!$>8H~+7~~2'~ 2XW0>ͳ7:=ݦ >ͳ7,k:*k:*~2'͡~:9%K%:>_:*0> ó:*:+:,\+> ód:?ͪ:< Á>W+:*~w2'͡2'K%:>_:*0 ~w>ó:<2<:>_~w:1@(:?(>óó:?(>ó> ó!<d;~:1ˎݾ~(R:?":>(-~(-~(-8͔O*:~d8>dw~  ~ ~( N~/~w!,:8++:82*2./2vC:K::*͌R:BG!"D:*5d!<~("K% ~ j!<>2*2+2,29> óů2C!<~"ͳ!<>2*2.!""~(:1(K%+C%28:8͌:B0:1ݦ ~(:BO:8G:8d<28K@!;K@ !;K@ !;K@ ! ;K@!!;K@ !";K@ !#;K@ !$;~NF*%B > >N>WTدɮBLUE DEPLOYMENT PHASEBLUE COMBAT PHASEREINFORCEMENT PHASEHigh winds, landings scatteredHeavy losses - unit destroyedBridge destroyedAir attack by fighters (FIRE)Air attack by bombers (FIRE)  Lay Charges (FIRE)= Yes'FIRE' selects a unitSelect a landing siteRED DEPLOYMENT PHASERED COMBAT PHASESelect target and press 'FIRE' - CREDITS -*INVASION FORCE*Idea by Stewart GreenConversion by DSSPublished by.. CCSProgrammer... STEWART GREENPress 'FIRE' to release unit OUT OF RANGEMOVEMENT PROHIBITTED NO TARGET- Unit Selected -Can't carry this type of unitLoaded aboardThis unit is unable to fire- DIRECT HIT -CAN NOT DIG INPosition in enemies controlSELECT STARTING POSITIONYOU CAN NOT START FROM HEREAIRCRAFT REPORTED MISSINGYOUR UNIT HAS DROWNED 8C/!F#N#CK, +%!7!b.P5>!<Ү>D!#Ү\\\ÁERROR WHILE SAVING RETRY.LOADING ERROR. Rewind tape.C>2\5ICC>2LOADING A SAVED GAME. START THE TAPE.SAVING THE GAME. START TAPE AND PRESS ANY KEY.----------------------------PLEASE SELECT YOUR MISSION:-EASYAVERAGE EXPERTW75 W86 V34 t=2G9:::,,----------------SELECT OPTIONS SCROLLING MOVEMENT SOUND WIND EXIT OPTIONS>>2>2CI> >2> !=-2[2\~: ͩ> :\2\:[2[O#~ > >2>2X :[(:[(->d(-:\(-8͙0ͩ>%> qͫ> >2>2Caq*"e*"c!"">͋88~`( ( * "* "%> ~`@ 6=~#ZaOKZLZ_[]`^_MNP`a_OKO_`aL][^^Zb]La`Z>~`O>~~ ~݆݆݆ _!G!F > >x>2>h2C>2!' ˿w#!7!7!iV7>2>2C0C+#N ͩ> ~ b#=~# K 73 "8NO9  ,GQER> T-UFV{ WX.YZXIY q\ ]J= 72 3Xd "NT<-   _ `a 7bXc?; 8^el2 N@T gXYQ!i jkfmcABnN +opCK#[ r wY( W ")%NX4t2 3 Gvsyz "X/|}~KWx "I-/|<-NXQW4`a@vS2 3 "X2 N0^P Lu MH "c82 bXN%) - DECODE YOUR MISSION - Press FIRE to continue Mission Points:Victory :Press FIRE to Continue.RED Losses :BLUE Losses:2A˸:&o͵ =  >!H 0>6, ͌{2çM.Left Range Attack EffectvStrenthDefenceGyzG~?????_>W2/C/( ###~K/?,} o |g, < !@= v>B=X!X!@!@!>>=  { _?W=r>_:.(N y!#1O++_2=~ !/6͓8:V!<d~(4F 0:2 :1(:?(N( ~(ݾ( #N#F K#yOO wyݶwxG    !5C>2u= y!999Y G>w:8:1:?(~(N.>ͳ> ó~>:9: f>>w:3ͳ>:,w>w:+ >29:82+>2*2.:,2*2.:82,>296>ͳ>NFͥ:=ݦ >³w>ͳ>29~ L L@L ~ ~L~N ~/L:82*2.NFC%>29>~ 2:82,NFC%>2.2*:? d:>>282.2*:,W~(~ ~ *%V^:9(x:,28>2.2*>>29>29:* :+ :, :<2<>2*2+2,2.~6:1:X(%:;ڧ ~ :C ~w:1ݶw>2C>OK*:,C+2*2./>29:*~2':? >ó>óK%2=2F2>:'_  :F??2F!,Pͭ~!=w! ~!Fw! ~!>8w    @????O! ~:9>292*2.%Ñ:*2./(vK@C%>ͳ\2Ü~ (0 >ͳww >_(-~(->d(-8͔w*DDM~ 0z͐:*:+:,> ó>óOxyxF !?8#ɐ~ :*G(*D)"DN *DB":<2<:F(-~(-~ (-~(-88>2B:BG~<(-~(-d+-8͙*D "D>2B~:%N8/O~ >O~ >O~>Oj}*!ݦ#w K(!-ͭwK( y8C(!ͭOo&y ????!O ~!@ "!`abc`if``K%":'_(  *^#^#Vi`(էR!<    z SS2U!<˾*S:W( :U<2U8:9(|g}o"S>2UK%|W}_{8O8Oz8180S%K#{00Oy 0{ Oy=8=z00Gx 0z Gx8C#>O͓(:V!"!!<d" ~F~`@ ^(###~?S4#^#Ve^eee*4"4[%ͱK#!ܮPͭ!@q##= C(!@|~͜M# x K#:%O:&GC(U͓(:V:(:)K(!-ͭ:'_#+~Ƹw@??2H\???:tx:H\&.U\RR}8=g= x  [2(#0 ((͓:A !ݾ(8~2SG~?~݆Ͱ"No"2ii*[K͊!lv:<2i>2*K͊!~Ͱ"~oW~GǸ͌͌o&)))[6\:_O?w, xŠ v x !:<N(<22!&o)))[6\V(K.N(K.~͞~< ~<N(`i 0x 3`i 0 <8B=(0{w$%q&Aw# x͞}o|///Xg:w!W ͭ:w!d,l:tõz{ _?Wx?Ƞ :!GO F 8x#(!dP:9l*).U\RR}8=g")M| ɯ!@6 dN/ dN/ d d  d@ d d" d"  dd dd !dd A #d A #d A dd dd dd d "  d"Ad@dAd?dd dd@"d<+d<+d<+d d"<+d"'d @N0"xdd  N0"xdd A )+d2"@"@d f?@d f7d eNdeNdd&*d#)cO.d@dA !/^4(d@dbnd"dd ddAd6, dZ"0$ df@" d  dd  Zd" dd dZ"<+ dZ" ddd 0d}K.^KM'cKC&dd1dZ" / dK" 0+df0d f /d f J ddJ J dJ d2+BbP !&(d@>*$d *$&(d@dPd f$df$/dd"/Bd"BHdnHA]dAc2d f d%&(d@>*$d *$'&(V@dPd f$df$/dd"/Bd"BHdnHAddAAd2Ad f d%