List of rooms: Rooms in my game are connected deeply with interesting facts in my life and parts of Frosya`s life, that’s why I’ve made a list with description of every room from my game “Frosya the Cat” aka “Jet Cat Frosya”. This list contains interesting and funny parts. When I was creating this game I’ve made rooms with scenario connection. About the game scenario read in the main text file, included with the game. 0. Evil Uzor the Dog This is the room that you’ll have to visit after all items would be in your pocket. The Dog that stands in the door is your main enemy – his name is Uzor. (Actually, in the real life, Uzor was afraid of my cat). At the left part of the room there is an orange kitten in the chains. After collecting all items and visiting the room with the kitten – you shouldn’t touch him, though you’ll like to do it! 1. The first floor It’s a rather usual room with earth-block, like in “Brian Blood Axe”. In the first versions of my game – it was unable for Frosya to run successfully to the kittens after finishing the game under the white axe. Now, this bug is fixed. In the real life, our first floor was under construction that time and it was full of builder’s instruments. Plus, eight years age (in 1996), ants occupied our first floor. That’s why you see the axe ant the ant. 2. Your own room It’s the starting room with the box with the kittens. It was called “The Frosya`s attic” in previous version (If I remember right). Flying bee flies up and down because in the real life, in the hot days, different insects fly in the room, through the open window. And you’ll have to put them out when going to bed. 3. The terrace This room was called “the dinning room” in the previous versions, because the terrace and the dinning room usually mean the same thing in Russia. We cook food in the terrace, too. To tell you the truth, we never had mice in our home. Thanks God! 4. My own room In the upper corridor you can see me. I don’t understand what made me to look so. When I was 10 I used to wear caps. And my favorite trousers were blue. Flying pencil associates with my hobby. I used to draw pictures a lot. Item cell is a diskette. When I was 10 my father brought me a disk 5`25 drive for ZX Spectrum. I saw a diskette first time when I was 10. 5. Small orangery Was called “My mommy’s room”, because you can see my lovely mother at the bottom of the room. This room is called “Small orangery” because my mother is fond of plants and garden working. She likes working in the garden very much. Though she has no plants in her room – so amount of plants in the room is increased very widely! 6. Under the east roof Our house is made of wood not of bricks. This place is full of different things we put there to get them away from our eyes. 7. On the east wall Actually, our house has only two parts of the roof. The south part and the north part. This room is a tribute to the JSW room with the similar name. The flash in the right part of the room is blocking Frosya to jump to the right. The background is blue, though Frosya`s travels in the night. 8. The chimney We never had a chimney! But here you can see it. It is dirty and it needs a vacuum cleaner! So you can see it there. 9. UFO is on the house UFO never landed on our room. Aliens with two eyes on the long neck are one of my favorite sprites. They look very nice for me. 10. The hall Halls in Russia is called “Sanny” (spell it). It’s the dark place that keeps warmth from the frost in winter. We don’t have a hall. 11. The porch It is called “Kryltso” in Russia. We had a very long tree that felt 8 years ago after a strong storm. Frosya used to climb it. Strange guardian is a logo of the only “seed trading company” in the USSR. I liked it design very much even when I was very young (4 years). Real designer :-) 12. Near the west wall Different insects liked our fir-tree very much and climbed it too. Frosya could meet them there. 13. At the west part of the roof Bats liked our tree too. I’ve never seen them actually but my parents say the saw something looking like a bat. 14. The unusual part of the tree Our fir tree wasn’t perfect and had a strange “S” trunk next to its top. 15. The two branches Nothing special 16. The antenna We had a usual antenna to gain the four main channels for the TV. It looked much more usual than in my game. Walking cybers are very nice sprites. I like them very much. 17. The cellar. We have a narrow cellar under the ladder to the next floor. We never used it for storage because it is difficult to get to it. I used to put a box near its entrance – once I`ve catched a hedgehog and put it there. In the night my mom awakened when heard steps and different sounds. She thought that it`s a burglar! It is appeared to be a hedgehog. 18. Very dark place with shelves Contains sprites from “Bubble and bobble”. I liked this room very much. Orienting in the dark is a bit difficulter than in light – that`s why it is needed to switch the lights on. 19. Very light place with shelves After turning on the lights all guardians disappear (because they like only dark places) and Frosya can notice three items that she couldn`t find in the dark. Plus shelves and fire cells became very differently looking. 20. Down to the bottom Is the flight of my fantasy. 21. Something green and stinking Room without guardians and with the rope. Atmosphere of a dark and very strange room appears to be well showed here. 22. The secret passage I never saw our cellar (it is dark and, as I already said, very difficult to enter it room), that`s why I always wanted to know what situates there. I could only dream. 23. The extremely dangerous cable Strange alien flies left and right. It is an electricity cable with a small flash in the right. We never had an underground electricity cable. 24. The ventilation Room in JSW stile with four guardians with different colors. Appears to be a tribute to the JSW. 25. In the ground Will excuse me if I`ll tell you a small story about this and a few next rooms that situated next to this one. About eight years ago we bought a truck with a good ground. We wanted to put it under the trees to make to grow better. When all the ground was transported to the trees we suddenly noticed something – plants fell down every night, we founded tunnels. We couldn`t understand who make this tunnels. Suddenly my mother saw a strange insect around six centimeters length that digs earth better than the mole. It appeared to be a mole- cricket, the evil of the gardeners, because this insect eats roots as fast as nobody other can. We declared war to these insects but we couldn`t make it. One mole-cricket (or, in Russia, “medvedka”) makes around 400 eggs. It wasn`t a successful war – there were hundreds of this bitch in the garden and only a few years ago their population decreased. On this room, Frosya gets in their underground tunnels and fire-cell is a mole-cricket egg. 26. Beautiful garden Our garden is really beautiful because of my lovely mother, who keeps it on the high standard! All neighbors say that is super. 27. The telegraph pole A small introduction. When I was three or four years old, I`ve noticed interesting things on the telegraph poles – isolators. They were white and I liked their form. Since that time, I collect isolators. I suppose that I`m the only, who collects them. Here Frosya can climb one of the telegraph poles. Rabbit in the hole doesn`t appear here simply. Once, our neighbor founded two bunnies and presented them to me. I was happy, but after one day, I realized, that having a bunny is the worst curse in the world. Here you can see one of them. 28. It is rainy day The name is taken from the song of one American or English pop-star. This room could be different, but when I was creating this game, I couldn`t operate JSWED well, and I couldn`t delete G00 guardians from the table. That`s why you see six the same guardians. Plus in the year when we took Frosya – there were a lot of rains. That`s why this room is made. 29. Apple tree life We have a lot of apple-trees in the garden. They are rather big now, but don`t give much apples. I suppose that`s because such life in its branches. :) 30. One flew over the cuckoo nest Name is taken from the film with the same name and from the game, you probably know, Technician Ted, on the ZX platform. The room contains a huge bird, looks nice, and the famous Dizzy. This room was called “Dizzy`s mother” in previous versions, but I agreed to recall it. It was able to jump right from the ledge with items, but now I`ve added a few earth-blocks there, that appear to be leaves. 31. In the world of the isolators See description of the room 27 for information about his one. 32. The ant ways Our garden is a home for a lot of insects. And, it`s a pity, but legions of ants occupied it too. And I hate them, because, when you are working in the garden they like to bite you rather painfully. Thanx God, they are small ants. 33. At the foot of the hill actually, we don`t have any hills and pits in the village, but we have a small channels next to every garden for rain water. Maybe, Frosya thinks of them as pits. 34. The crypt I hope, we don`t have an underground crypt in the garden, but as we can see, it is. Frosya can enter it. I like zombie-cat guardians. Yellow mole-cricket eggs appear to be ready for the next generation of these insects. 35. The ways of the mole-cricket See description to the room 25. 36. Boulder Dash Tribute to one of my favorite games on ZX. 37. The cellar with jam One of the rooms, that never existed in the real life. Uzor`s face is my remake of the “priest” from the JSW. 38. The hugest cave It`s the throne hall of the evilest creature ever born on Earth. :-) 39. Dark chamber I`ve made this rooms with evil atmosphere to make the player be ready for something really horrific. This room situates deep in the ground. 40. The huge mole-cricket big Momma The root of the pure evil. The huge mole-cricket, that appears to be the one, who lead this entire mole-cricket invasion into our garden. I like the way it looks, though. 41. The caves It`s the ways that this huge mole-cricket made. 42. Jump to the water pool In the game it is our private pool. As you can guess, we never had an underground water pool. That`s why I`ve changed it`s name to the “Jump to the water pool”. By the way, you can really jump to the water pool from the right edge or walking on the right cell of the left ledge. It is needed to do! 43. In the water pool Frosya seems to be able to live without breathing for a very long time. Here she can meet one of the cat-mermaids (like it) and a World War II soviet underwater mine. Frosya has to collect coins. 44. The pipe system We don`t have a pipe system in the village. But in the game Frosya has to make the way through narrow pipes and avoid different underwater creatures. By the way, the swimming axe is a tribute to the well known proverb in Russia. I`m afraid I can`t translate it in English perfectly. 45. Valve It seems to be a valve since the Cold War with a huge “USSR” letters on the ceiling. (Or “CCCP” like it is written in Russia). Moving toilets is the tribute to the symbolic of the Manic Miner and Jet Set Willy games. 46. Living quarters formerly named “Sanctuary’s bedroom” – I`m afraid I didn`t translate it right, so I renamed it. It`s the living room in the valve. As you can guess, we don`t have any valve in the village. 47. In the sewers We don`t have sewers in the village. But in the game they exist. There are a lot of pipes here with green stinking waterfalls that Frosya has to jump over. She has to collect toilet papers. Moving cloud (that can be seen in other rooms too – is a cloud-like alien with eyes and the mouth). 48. Our dart room It`s the dream, because we had neither special room for darts, nor the darts themselves. This room appeared to be very tough and I remaked it a bit. Now it is simpler. 49. Balloon-fetish room It is called so because of my love to the balloons since the early age. A few years ago I`ve noticed that there are a lot of people in the world who shares my love of balloons. I`ve never had a special room for this. Guardians are toy-bears, riding a balloon and jumping on it. 50. The billiard I like this game very much, though I seldom play (because I don`t have a billiard table) it and I play it far from perfect. Guardians are the water-melon and the creatures, hiding in the empty cans. 51. In the billiard table Tunnels in the billiard table for balls. By the way, it is strange, but there are now billiard balls in the billiard table. Where are they? :-) Moving on the conveyor with low ceiling needs to know a special ability of JSW engine to pass it successfully. ;-) 52. Under Our Russian Mega-tree It`s the tribute to the JSW in my interpretation. For more information about the “mega-tree”, see room 11. This tree was a fir-tree in the real life. 53. The place where we spend hot days With no last letter in the game. We don`t have such special underground room in the village and have to spend hot days somewhere else. 54. Wet ground under the forest The nearby forest to the village is wet and can be called even a “swamp”. 55. Energy generator Usual room in many games and a tribute to the JSW energy generator. Contains different machinery guardians. 56. Empty warehouse I know nothing about such underground warehouse in the real life. This room contains a hidden way that can be simply founded by Frosya that leads to a not very pleasant room. Guardian is an empty bag of the cat`s food that began moving. 57. The warehouse full of boxes Contains alcohol bottles, I suppose. 58. The snaky wood Our nearby wood is occupied by snakes and people, who leave near this wood, are usually afraid of them, but some say that they are not aggressive. I`m afraid of snakes very much. This room can seem to be a tough room, but if you have a better look you`ll notice that Frosya can easily jump on the trees and snakes won`t catch her. By the way, snakes look very nice for me. 59. Unknown discovery Formerly named “The entrance to the caves”. In Russia there is no, actually, any caves (near the Moscow) but, as we can see, Frosya founded one next to our house. The item is the “sculpture” of the owner – a dog. 60. Unknown night castle There is no “castles” in Russia. But this castle can only be visible for animals, maybe. Flying cat skull is a remake of the skull that I`ve noticed in the “Where is Woody?” by Sendy. 61. Ancient library Nothing special. 62. The royal bedroom The second room where we can see Uzor the priest. The another room with him is called “The cellar with jam”. This room is divided on two levels and it is unable to get to the upper level from the lower level. 63. Up on the sea Frosya has to move on the thin stick and to collect a flag. The ledge is a conveyor that moves to the right. Frosya has to jump over a robot (When I was young I had a toy – radio controlled Robot – it looked absolutely like in the game). To survive after collecting the flag is rather difficult when you do not know how to do it and rather easy when you know. 64. The east tower I should warn you – tree leaves are fire blocks. And I like how this room looks like. 65. Barrels from the warehouse Rather tough room. To get to the lower level is possible only if you move to the left on the conveyor that moves to the right. Plus it is needed to jump over three barrels. Be ready for immediate action when you exit this room to the right. 66. The entrance to the Hades Unusual room with a devil breathing fire from his nose. Frosya can get to the hell if she will jump in the small hole at the pit. It needs practice. But who wants to enter hell? Only the crazy cat you control! Needs to add, that number of the room is likely to what it contains – “66”. The name is the tribute to the JSW room with the same name. 67. The souls that didn`t pray If Frosya will be enough brave to get to the hell from the previous room, she will get here. Here she can notice two cat souls that have to live in a such not pleasant room for ever without any hope to leave this room. 68. The main sterilization center Tribute to the “Willy in Space”. To pass it through from the right Frosya has to obtain an experienced JSW player. (or prayer) :-) 69. The world of the dead Is a very tough room (one of the few very difficult rooms). This room has an unexpected exit to the right. Andrew Broad told me he likes this room. 70. On the small ledge It situates up on the abyss. Be careful no to fall in it (Notice that I don`t warn you to walk in it). 71. The way to the throne Black mouse guardian is a tribute to my favorite toy that stands in my room till now. A mouse that I called “Musya”. A very nice looking mouse, with a red costume. I like him very much because he spends a lot of time with me in the sorrows and in the happy moments. 72. The devilish Maria and the axe Frosya can notice Maria the housekeeper as the main devil in the Hell. And this horny Maria whips poor Willy the miner with a rod! If you a real JSW fan you won`t stand this for a long time and would like to stop this unholy punishment of a poor Willy! How to do it you will need to find out yourself. 73. Thanks Frosya, Maria is dead This phrase will be told to by Willy you if you will find out how to kill Maria. You will also obtain four items that needed for Uzor. 74. The abyss This room can be a room that will lead you to a death sequence, or it can lead you to a few very nice rooms if you`ll play accurately. You can see a kite with a smile face here. 75. The lowerest place in the game It is certainly the lowerest place in the game. Do you afraid to get deeper? 76. Hey, this isn`t a game! Get out! If you dare to get deeper from the room above you will leave “Frosya the cat” z80 file and get here. You can see a sequence of 1 and 0. Fire blocks are 2, that actually appear to be errors. 77. This is the memory of your ZX Frosya can even visit a ZX memory! Unbelievable room. It was able to exit It to the left but I fixed this bug. 78. It is the opposite side Frosya finds herself on the other way of the Earth where everything is changing! Up and down changes their places and the ground now situates on the upper side and the sky is on the lower side of the screen. After having a better look we can notice that this room is the “Off license” from the JSW! This room is a tribute to the JSW first room (and one of the famousest ones from the JSW) and also this room is a tribute to the “Dizzy 3: Fantasy World” where Dizzy can fall through the Earth and gets to its other side. 79. Poor Willy! He couldn`t make it! This room is an “upside down” room that was called “The bridge” in the original JSW. As we can see here, Frosya noticeses not a very good view. Poor Willy felt in the water and drowned. It was tough enough to jump over the broken bridge in the JSW, remember? Frosya can get what is left from the Willy – the two bags. The way left is blocked and Frosya has to leave “Jet Set Willy” game after visiting this room. Needs to add, that as you can understand the Frosya visits this game after Willy`s “game over” and you can see what happened to the Willy`s mansion (or, at least, two rooms from the game) after Willy`s squashing under the foot. 80. Russian baths Russian national baths are of no comparation with foreign baths. It is hardly to imagine what temperature do Russians can have in the bath! It is the part of why Russian can`t be understood by the foreigners. As the proverb says: “What is good for Russian – is mortal for a German”. Frosya can`t touch hot stones – they will kill her at the moment of the touch. Frosya has to collect birch leaves. People in the russia baths whip each other with birch branches. It is a tradition. 81. The fridge Note that the fridge is situated next to the baths. Here Frosya needs to walk on ice. Once jumped to the ice ledges they will lead Frosya on that destination she jumped until she stepped on the brick wall. Good timing is needed to pass under the ice-cream. 82. Nuclear missiles chamber Thanks God we don`t have such chamber next to our house in the village. It is the third room that is connected with the “Valve” two rooms. And thanks God, the nuclear missile is still on the place. Frosya has to collect its nuclear cells from the top of the missile. 83. Barrels of a gun Tribute to the song with the same name of a well known rock group “Depeche Mode”. Formerly, this room was called “The castle’s cellar”. 84. The west beach Nice room with nice frogs. Collecting items isn`t as simple as it can seem on the first time. Surviving after collecting the low item has a rather good solution. 85. In the world of the golden sands To tell you the truth there are no seas in about 600 kilometers near our village. There only ponds and lakes. 86. The pond It`s the second time when we can be shocked with the ability of Frosya to breathe under the water. I like small green fishes at the background. 87. The underwater caves It will be interesting to visit the destination of the tunnels, won`t it? Jumping bag is a bug in which bad people put kittens or puppies and then bring them to the pond where they throw that bag in the water to kill poor babies. Here you can see that the bag still has something in it and that “something” still able to jump well. 88. The wet cave Has a secret way that transports you to the pipe system (like the way through the “Forgotten abbey” in the original JSW). I like the sprite of the snail. Collecting items is very tough in this room – I think you`ll notice that without my warning. 89. The kingdom of the mermaids Here Frosya has to avoid two mermaids – that is, actually, rather difficult without loosing a life. Then she`ll have to collect four rings that are situated under the king of the cat-mermaids. 90. The pirate ship There were no pirates in the history of Russia. This room is a tribute to the “Dizzy 2: Treasure island”. And, actually, to the whole Dizzy world where pirates are usual. 91. The western point on the map. It is true. There are no rooms that are situated to the west of this one. Frosya has to make a shit for the fishermen :-) 92. On the pirate ship Collecting the right-up item is rather difficult if you want to survive after obtaining it. 93. In the tree branches Nothing special 94. On the top of the trees Nothing special 95. The east battlements The presence of the “battlements” rooms is a tribute to the JSW. 96. On the battlements Tribute to the JSW rooms with the same names. 97. The mystic tower entrance Frosya finds a tower that is so high that leads to the sky. An item to the right seems to be a non-collecting item. But I want to say that it is 100% collected. How? You`ll see it. 98. King Snake III Here Frosya can see a cute snake king that masterminds all snakes in the forest. Frosya has to collect its tongue and to leave the tower. Our kitty can`t kill the king and that`s why the snake invasion can`t be stopped. 99. The flag It is a very tough room. If Frosya will fall down, she will certainly die and you`ll have to play the game again. Collecting the item requires an experienced JSW player. 100. On the top of the tree This top of tree looks like a top of the oak, for example. In real life, as I already said, it was an old fir-tree. 101. Brave leap to the left Formerly called “On the tree branch”. I`ve changed the name to give a hint to the player where to go next. :-) 102. In the clouds of the paradise Frosya travels even in the sky. What a traveler! She visits caves, hell itself, underwater kingdoms and now she travels in the clouds. The weather isn`t very good in the sky and Frosya has to avoid flashes. Blue guardian is a soul of Willy. Now he has wings. This sprite is a tribute to the Adban De Corcy`s “Afterlife” and to him especially. 103. Cool paradise Cool means “cold” because there are a lot of snow blocks here and also the word “cool” in Russia means “well boiled” when we speak about eggs. That`s why Dizzy jumps here too. 104. St. Peter and one of your lives Here were can see a scene where one of your former lives asks St.Peter to let her go to the paradise. Maybe St. Peter will let her to enter the paradise gardens a bit later, but now the gates are closed. Frosya has to collect two prayers and to stay alive. Falling in the hole was fatal in the previous versions of the game, but not now. 105. The sky Room that can be missed during the game, because it has no items and actually – it is a room that fills most of the empty rooms. I`ve inserted a cloud on top of this room not to let Frosya fall down after entering this room from the “St. Peter and one of your lives”. 106. The white sun of the desert Tribute to the well known film in Russia with the same name. Where there was a scene with the hero digged up in the sand and when other hero gives him to drink water from the cattle. Here you can see Willy in the same situation. This room was called “Techno clouds” in the previous versions because Frosya has to collect “TV antennas”. 107. The huge white antenna We never had one in the village. But I always wanted to have one “NTV-plus” antenna to gain all Russia satellite channels. 108. The UFO hall A tunnel that leads to the main halls of the Unknown Flying Source. Interesting, that a cleaning machine moves here left and right. Aliens have to clean wear too. :-) 109. The first level The UFO has two levels. Frosya enters the UFO on the first level. She has to obtain the laser phaser. But, as you know, cats can`t shoot. It`s a pity :-( Be careful to enter this room from the left as the small UFO guardian can destroy you. BTW. this guardian is a tribute to the game “Firefly” where shooting such ufo caused a healthy rain in that game. 110. Elevator is broken Aliens can`t repair a broken elevator and Frosya has to jump up, using small ledges. 111. Aliens like ice-cream too Of course, they are! Ledges in this room were made of ice (like in the “fridge”). But I`ve agreed to make them made of soft snow. :-)) 112. Kinza-Za and the time machine Here you can see a very nice alien with green skin, two red eyes, sitting on the ledge. Also here you can see nice-looking three-eyed flying aliens sitting in the small UFOs and the jumping creature made of unknown green substation. “Kinza-Za” is a tribute to my favorite Russia film “Kinza-Za” with Russia interpretation of heroic foreign films about space traveling. In my game, “Kinza-Za” is the name of the alien. Kinza-Za is situated on the time machine that cans teleport Frosya to the early age. Be careful! Once teleported – there can be no way back! 113. The east level Nothing special 114. The porno store from the galaxy Aliens obtain all porno magazines from the galaxy. They even put magazines in boxes. As you see, there are hundreds of boxes in this room! Moving guardians are naked (not fully) Maria the housekeeper and Maria and Willy together making love. ;-) Frosya has to collect a condom. 115. The past-o-rama The destination of the aliens time-machine. Frosya appears in the prehistoric time. The name of the room is a tribute to the FOX20th`s “Futurama”. One of my favorite foreign cartoons. Actually I don`t like foreign cartoons but this one and “The simpsons”. :-) As for me, this room is very beautiful. 116. Up on the waterfall One of the beautifulest rooms in the game. 117. The cleanest pond A very nice-looking room. 118. The waterfall Nothing special 119. Near the underground river Nothing special 120. Far from home previously named “How would you come home, Frosya”. This room is really far from home! Frosya has to collect chests with treasures. I like the waterfall to the right. It`s a pity, that it can`t be animated. 121. The crystal water Nice looking room where Frosya has to collect flowers. 122. Nessie with open mouth (hint!) A well known monster from England. A tribute to the English friends (and the Yahoo! Group (because most of the members are English) whom I want to say that I know their England traditions and like England too). If you will get to close to the Nessie – it will eat our heroess! 123. In the nessie`s teeth If Frosya will be brave enough, she can enter the Nessie! As you can notice, it has a very wide mouth! 124. Guts and brains together It isn`t very pleasant to be in somebody`s organism. But sometimes it is needed for surviving. :-) 125. The giblets Not the room I want to visit. 126. Urine waterfalls Rather tough room that looks like a tribute to the famous rooms like “Willy plays tarzan”. Interesting what is the source of a such urine-fall? Only one way to understand what is the source – to climb up the rope. In previous versions it was a one way hole, but, don`t afraid, now it is not. 127. It`s the old king bathroom The next seven rooms are tribute to the original JSW. Frosya appears in the Willy`s great party after which Maria wouldn`t let him go to bed! Frosya`s task is to tell Willy to stop the holiday. But it is too late! Everybody got drunk here. Fate of Willy is his curse. You can see Willy near the toilet. He fells himself not good! ;-) 128. There are a lot of guests here Willy`s guests including Rockford from the Boulder Dash. 129. If you`re under 21 – get out! Maria’s love. Why she got angry after this act of love? I don`t know. ;-) But, needs to add, that it is rather difficult to collect pillows from this room and not to sacrifice a life. 130. Willy has a party ”The most famous room linker in the world”. Note a drunken monk from the chapel. ;-) 131. Willy doesn`t know what will be He certainly can`t know now what curse will fall on him! This room no more difficult than the “Nightmare room” from the original JSW. 132. 1 Day before the original JSW Yes, using the alien’s time machine, Frosya is able to take part in the Willy`s party. 133. The attic bugs If you’re a true JSW fan I shouldn’t describe you why I`m called this room so. :-) 134. Lion King Tribute to the Disney’s cartoon. Frosya has to play the role of Simba the lion and to obtain a strange artifact that is situated on the right end of the ledge. Falling down is fatal. 135. Russian fields Collecting worms is possible, but not very easy. 136. The Russian shop The tribute to the eastern part of the original JSW, “The off license”. Here Frosya can obtain a lot of items (toilet papers). Russian coin (2 rubles) can cause harm to the Frosya if she touches it. I like the woman near the cash desk. :-) All rooms were checked on bugs. > Makovsky Igor ----------------------------------------------------------------------------- www.bwc.by.ru igorekmak@mail.ru