M4 y RM4 from "Games for Your ZX Spectrum" by Peter Shaw 9000(#:hi=0  8000@ ($v=14:h=16:7000X 2v,h;8;" " <*v=v+(="6"v<21)-(="7"v>0) F*h=h+(="8"h<31)-(="5"h>0) P\4,0;6;a$;11 ,0;b$;5,0;b$;12 ,0;a$ Z(v,h)=""1000 dv,h;8;"" nb$=b$(32 )+b$(31) xa$=a$(2)+a$(1) v=22000 502 v,h;1;"" s$(1,704) B0,0;8;1;8;2;s$(1) %ml>0ml=ml-1:40( sc>hihi=sc &"Press ENTER to play again ";b$  30 sc=sc+10  40( X bZ'12 ;"High:";hi;23;"Score:";sc;'1;" " l6'a$'b$ v0''4;" "' 6''b$'a$ .'1;" " v,h;8;"" +a=1ml:1,a;5;"";:a  @0:0:9 : J sc=0 ^'a$=" " h'b$=" " | ml=5 # #(a="a""e"+7 #2user:a,user #<a: #FH0,1,2,127,235,253,28,8 #PL0,240,16,252,215,187,568,16 #ZH0,15,8,63?,235,221,28,8 #dK0,128,64@,254,215,191,28,8 #nF28,28,8,8,62>,8,28,34" '::"M4"0: