PRINCE OF TYNDAL (Solution) Start: (At castle door):- S (To path amongst trees), E (To cottage), N (To field of corn), Exam field, Dismantle scarecrow, Get pole, S (To cottage), Enter cottage, Open trapdoor, D (To cellar), Get coat, Wear coat, Get knife, Exam wall, Get hook, Fix hook, U, Close trapdoor, Get candle, Leave cottage, W (To path amongst trees), W (To belltower), Enter tower, U (To belfry), Hook rope, Burn rope, Extinguish candle, Drop candle, D, Get rope, Leave tower, W, NE (To tree), Climb tree, Climb higher, Jump (To top of wall), Tie rope, d, SE (To outside castle gate), S (To crossroads), E (To village), S (To Alchemists), Give book (You now have the potion), N, E, E (To small cottage), Knock, Enter cottage, S (To kitchen), Get seeds, N, Exam shield, Prise jewel, Drop knife, Get jewel, N, Enter cupboard, Get net, Close door, Leave cupboard (To rose garden), S, W (To wooded glade), W (To village green), N (To village hall), Say follow (Villagers will follow you), S, W, W (To enchanted cottage), Give jewel (To magpie), Remove cork, Pour potion, Drop bottle, Get helmet, Get cork, Insert cork, Wear helmet, Get spell, E (To crossroads), S (To narrow pass), Move rocks, S (To ravine), W (To cabin), Enter cabin, Say wait (villagers will remain in cabin), Leave cabin, E, Cross bridge. Directions through forest maze:- (Cast spell when Eldin appears at random) E, S, Get spade, W, S, S, E, S, S (To plains of cuspin), Remove coat, W (To sandbank), Dig sand, Drop spade, Get vase, Fill vase, S (To river of timon), Cast net, Get fish, N, E, E, S, W (To cave entrance), Enter cave, get ball, Drop pole, Get parchment, Leave cave (Black cat will follow), E, N, W, N, N, W, N, W (To elfin garden), Give fish (Black cat will go away), Sow seeds, E, S, E, S, S, W, S, Remove helmet, Fill helmet, N, E, N, N, W, N, W (To elfin garden), Water seeds, Climb beanstalk (To elf's cave), Get spell, D, E, S, E, S, S (To plains of cuspin), W, S, S (To waterfall), Fill helmet, Wear coat, Enter waterfall, Cast spell, Enter hole (To cave of demons), W, Get key, E, S, E (To vault), Drop key (On altar), Get key, W, S (To small chamber), Unlock chest, Drop key, Open chest, Wear cape, W (To fire chamber), Throw vase, Get torch, E, E, E (To ice cavern), Melt ice, Get sword, W, S (To dragon), Throw water, Wear helmet, Remove coat, Wear cape, S (To junction), w (To torture chamber), Attack demons (You are thrown into a draughty cell), Move bed, Sleep (Demon enters, trips and knocks himself out), Exam demon, Get pouch, Exam pouch, Remove coins, Drop coins, Insert parchment, Leave cell, W, N (To guardroom), Get sword, S, E, E (To Dead-end), Say help (To dwarf), S (To underworld), S (To temple), S (To high cavern), Cast net, W (To alcove), Get shield, E, N (To temple), Press eyes, E (To secret chamber), Get flute, W, N, W (To crystal chamber), W (To entrance to catacombs). Directions through tunnels:- S, S, E, S (To catacombs), Kill skeleton, S (To grotto), E (To Eldin's lair), Give puch (To Eldin), Play flute, Get rod, S (To crypt), Enter beam (This will transport you back to the ravine), Cross bridge, W, Enter cabin, Say follow (To villagers), Leave cabin, E, N, N (Villagers will chase armed robbers), Say leave, N, NW, Climb rope, Grab branch, D, D, SW, E, E, Give coat (To angry shepard), N (To castle door), Open door. GAME COMPLETED !