RedDoor  Z 584237 &0:0:0:1: ""23300[ (A23658j\,8:236066\,0:236077\,249 223300[ 7 8900" <4;12 ,14;"FROM";14,10 ;"YOUR SINCLAIR";5;16,14;"AND";18,9 ;"TARTAN SOFTWARE" A0,0 F23377Q[ P-236066\,568:236077\,227 Z d6;1,3;"TARTAN SOFTWARE,";2,3;"61,BAILIE NORRIE CRESCENT,";3,3;"MONTROSE, ANGUS,";4,3;"SCOTLAND. DD10 9DT" n:5;" This adventure was taken from ";7;"6-in-1";5;", which is a compilation of six adventures of differing difficulties. The complete current catalogue of TARTAN SOFTWARE adventures is:......." p8" ";6;0;"SIX-in-ONE...............`4.95" s8" ";7;0;"SHIPWRECK/CASTLE EERIE...`2.95" x8" ";4;0;"PRINCE OF TYNDAL.........`1.95" }8" ";6;0;"RAMHOTEP/PROSPECTOR......`2.95" 8" ";5;0;"DOUBLE AGENT + ESCAPE....`3.95" m:7;" Compilations of any collection of the above adventures are available. Write for details." 0:4,0; "" "`x=-515 "b.02{# =,x:x "dx=14-5-1 "f.02{# =,x:x "h "@6;7,10 ;"STOP TAPE";9 ,13 ;"and" ",5;12 ,8;"press any key" ".03{u\,40( " 10 """8910" " 8904" " ">6;8,1;"Press ""I"" to read Introduction" " 9102# #(line=90102# #- 7 #2 9800H& #3"An adventure is totally unlike a fast reaction arcade game--- there is no demand for speedy reaction but SOME brain power and a degree of lateral thinkingmay be required to complete the game." #4:"An adventure places the player in a world of his/her own, with a task to achieve and usually many puzzles to solve before THE END." #5o:"The computer acts as your sensesand accepts instructions from commands in ENGLISH from the keyboard." #; 9700% #< 9800H& #=]"Most adventure games will acceptshortened versions of frequentlyused commands such that:-" #>X:"N,S,E,W etc can be used instead of GO NORTH, GO SOUTH etc." #?j:"I (for INVENTORY or LIST) will itemise the objects which you have in your possession." #@:"R (or sometimes L or LOOK) will redescribe the current location.Can be useful if the details have scrolled off the screen." #E 9700% #F 9800H& #G "Other single word commands:-" #H/:;"HELP or HINT..not always useful!" #IN:"QUIT (or STOP) enables you to organise a fresh start.........." #J:"SAVE allows you to retain your current position in the game, either to tape for a permanent SAVE or into the memory of the computer for a temporary SAVE." #K:"LOAD permits the reinstatement of a SAVED position either from tape or from the memory of the computer. Details of specific requirements will be found on the inlay card. STORE and RECALLmay sometimes be used." #O 9700% #P 9800H& #QD"SCORE can on occasions give an indication of your progress." #R:"GET (or TAKE) is the usual command to pick up an object. Until recently it had been the convention that any object whichcould be picked up would be included in the HERE YOU CAN SEEsection, but that no longer necessarily holds." #Sf:"DROP (or LEAVE), or in special cases THROW or TOSS are used to dispense with an object." #TJ:"EXAMINE object sometimes can provide more useful information." #Y 9700% #Z 9800H& #["GAME PLAYING HINTS" #\F:"Always draw a map and note on itthe position of any found object" #]:"Most adventure programs take notice of only the first few letters of each typed-in word- the number can vary from 3 to 5 although on occasions a program may require the full word." #^:"So if UNL CUP does not elicit the correct response then try UNLO CUPB....UNLOC CUPBO........UNLOCK CUPBOARD....etc."::"(This adventure requires the first 5 letters.)" #c9700% #d 9800H& #e"Explore as much as possible at your first attempt (only after carefully reading ALL the detailof the inlay card), then start again when you have made at least some progress." #f:"Many adventures, like this one, require mainly an input of VERB-NOUN (eg GET KEY) but several can accept inputs of complete sentences." #g:"READ what appears on the screen VERY carefully as a hasty glancecan often result in missing somepiece of vital information." #m 9700% #n 9800H& #ow"If an action does not work then try synonyms, particularly for VERBS. eg CLOSE BOX may not workbut SHUT BOX might." #p:"Keep an open mind and remember that most objects will have someuse albeit not the expected one!eg A paper CLIP may be used to PICK LOCK rather than hold a sheaf of papers together." #q:"If a source of light (TORCH or CANDLE) is required in some darklocations then be sure to switchoff or extinguish when it is notrequired as there is likely to be a time limit on the use of the light source." #w 9700% #x 9800H& #y"Commands to activate lights varyfrom the obvious LIGHT TORCH to TORCH ON, ON TORCH, SWITCH ON oreven just ON." #zF:"Be careful with fragile items asthey MAY break if you DROP them!" #{b:"If an item of apparel cannot be worn then be sure it has some other, probably obcsure use!" #|4:"Check your INVENTORY at start ofthe adventure." #}:"If a temporary SAVE command is available then make good use of it before trying any possibly dangerous command such as JUMP RAVINE!" # 9700% # 9800H& #"Many adventures incorporate a MAZE puzzle and the way through may be ""mapped"" by dropping objects in each of the locationsof the MAZE (SAVE first!)." #:"In the first MAZE location DROP an object and then, if on going N, the object is still there youknow that you have in fact not ""moved.""" #:"Try other directions until you find that you HAVE moved then DROP another object. Continue with this approach until the route through the MAZE becomes apparent." # 9700% #L:8,6;"Press I to read the Introduction again." #[11 ,0;" Press any other key and start the tape to LOAD the adventure." # 0 #="I"8990# #[:5,1;" HAPPY ADVENTURING! HAVE FUN!":8800`":30:60< #line=line-10 :line %aline=line+10 :;#1;1,0;"""F"">>forward ""B"">>back ""Q"">>quit" %23460[ % 0 % ="F"line %!="B"line=line-20:line %="Q":9100# % 9702% &H&0,7;" " &J23400h[ &Q@2;0,7;" ADVENTURE GUIDE ";1,0 &R 'x"rdys2"1:23736\,181:"code"23300[,240:300,:23736\,181:23363C[: 'x=15:.1}L,502:x:23400h[:0;6;8,8;" HELLO THERE ":502:2;7;19,3;" PRESS ANY KEY TO RESTART ":0:9000(# d"code !=~/# y !"6\!9[j~#~#~~>!87>!8V{_!@~w#  :\wT]:H\w?i`*=\s#rv{=\!:\~6} ( !'"B\2D\v*]\~$ #"]\}|66666 ?> 0>>06>?3?p000>6>80>66>>6>6>66>?66>8  ~~~~o`>6ccc~6>33>v``v>|6666|~60<2~~60<0p>v`nv~w6>>6w? ???? l||v<8<6sp000>~~s;?73s0p~66>>v~606~ |ln~6>0~<<xx?6>>p0>>vv>.~<p0>8|v88>>|66v>6pp8f>>>vvv~<ss3 ~v67>>6>?? ;? 8  xx<>cc><0DBR|>2[͸=Ϳ!\2!͵>B ! +>2[!$>2[͸=7!>V!d"B\>2D\ >2[͸=Ϳ!\2!͵>B(>2[͸=!>!"B\>2D\>2[:[G!~8 y(##~ #~((7~2!͵=Ϳ!\>N(?>Y ">2z!d"B\>2D\d=2!͵͸> ͸>2[Do you want to try again? (Y/N) For SAVE to bank press B or any other key for SAVE to Tape. For LOAD from bank press B or any other key for LOAD from Tape  No SAVE has been performed so  there is no DATA to LOAD! You can't carry any more! Start tape, then press any key.  Insert DATA tape, press PLAY  then press any key.... OK.......position SAVED What to do now? You notice a NECKLACE which musthave been missed by the vandals,so you pick it up. But you drop it! OK........ Try something else............ That won't do any good! Sorry! No can do! Check your Inventory! Nothing happens! You must be seeing things! As you reach out for it you are bitten on the wrist! Byeeeeee!  There is a MUMMY inside it!  He pulls you in`with him!  AND TIGHTLY CLOSES THE CASE! You've already done that!  THAT is embalming fluid! You have just been MUMMIFIED so are unable to pursue your task! Your imagination must be workingovertime! NOT a pretty sight! There's a naked MUMMY on it! Pure white! Looks quite contented now. :\G>>2\  space&* Nothing at all *((G!~  y(##~(!~ >* A wicker BASKET ** Cleopatra's NEEDLE ** CLOTH of gold ** A bronze-coloured TOKEN ** A JUG of embalming fluid ** A quantity of BANDAGES ** Some funeral FOOD ** A snake-shaped CHARM ** A BRACELET of red gold ** An ornate NECKLACE ** Some exotic PERFUME ** Some adorning KOHL ** A short golden ROD ** A pair of gold SCISSORS ** A dead, dead FLY ** An old scroll of RUNES ** A small golden KEY ** A handful of HAY ** A shiny, gold COIN ** A piece of FLUFF ** A musical PIPE ** An old white SHROUD ** A gorgeous RAIMENT ** A rather funny JOKE ** Some very fine THREAD ** A nasty-looking SNAKE ** A navel-shaped RUBY ** no28 * no29 * no30 * A BASKET with a snake in it ** A threaded NEEDLE ** Shaped pieces of gold CLOTH ** A gold TOKEN ** A silver JUG *&* You have with you: *͸!F#~v !LF#~>&********************************͢!lF#~v !=F#~::(![> w>:\=221> ͸>>>>>>>G> ͸> 2[͸> :            BASKENEEDLCLOTHTOKENJUGBANDAFOODCHARMBRACE NECKL PERFU KOHL ROD SCISSFLYRUNESKEYHAYCOINFLUFFPIPESHROURAIMEJOKETHREASNAKERUBY*NO28NO29NO30BASKENEEDLCLOTHTOKENJUGNORTH$SOUTH%EAST&WEST'UP(DOWN)N$S%E&W'U(D)LOOKLRLISTIINVENQUITSTOPSAVELOADCORRI+ALCOV,MUMMY-MALE.FEMAL/SLAB0TOMB1CHAMB2MARBL3BAT4SPIDE5WEB6CORNE7PENTA8STONE8SOOTH9ROOM:FIRE;SIGNSCARPE?TEMPL@HAYSTAPILEBBYRECPLINTDBOXECASEFCASESGPATIOHPOOLIGARDEJGLOWKPITLRAMPMSTAIRNINOVELVEPSYMBOQGOLDRCEILISJEWELTSKELEUHANGIVCONCUWAPARTXTABLEYDRESSYANUBIZHALL[DOORS\DOOR\SPHIN]CAVE^PARLO_MULBE`LEAVEaSILKWbWORMSbCATCHdFLOWEePLANTfGARMECLOAKSLOTgEYEShTREASiABRACjGLASSkHELPJUMPCLIMBDESCEDIVESWIMWAITRESTSCROLNOSElLISTEETCHImLIQUInFLUIDnHELLOoERNIEpBUSHqGONSEWUUPDGETTAKEDROPEXAMILOOKLRINVENILISTQUITSTOPSAVELOADHELP SEARC OPEN CUT GIVE OFFER SEWTHREATOUCHDRINKFILLEATMAKEWEARSMELLSNIFFREADUNLOCPLAYBLOWTELLKILLCATCHMILKMOVEJUMP DIVE!SWIM"CLIMB#DESCE$PULL%PUSH&KISS'FEEL(INSER)USE*TICKL+FEED,LIFT-WAIT.REST.BREAK/SMASH/LISTE0SAY1RUB2WAVE3!}͵ KKKN# A->c;>2<!:\>2\ :\G>(2:<>>>>:<:=<2=> =Ϳ!\O> ʵ> ʄ>ʄ:= 0y ( /0[0O O:=0A>:<:==<2=x*>?w*>#">2!͵:=0=2=>:<:==2=> *>> 6:>=2>x:=0>:<:==> !͵!?6 #~08#d>~#OG~#>G!]~ +~ (+H!@ k~#!d #~2rH #>Ǿ(!r6!k #~2sH #>Ǿ(!s6:sG>!:sO >:s2s!#6##:!|(#O>$#y!#6##>c!|(#O>$#y!A:(:sG#~2s!!!6#>!c #>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>cw#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w#>w P P P  3\MP!P \Wqv>i`*=\s#rv{=\!:\~6} ( !'"B\2D\v*]\~$ #"{_!@~w#  :\wT]:H\w?B<|BB|@@(MOB+g))"45" no=no-MOB:"64115",no >f=jno=cƾ(f+l)+(f+p)ar$(j)="Both N and S before W!":d 3f=tno=cr$(j)="The ANUBIS blocks your way.":d B "65005" D0"64115"=nr$(j)="You can't go THAT way!":d Ef,"64115":h Lno>"35"8000@+q*f N(o+no)=mr=w:k P(o+no)=f"1180" Rf=pno=acƾ(f+u)=nƾ(f+w)=npi:(f+w),j:(o+ac),m:(o+a),p:(f+u),j:r$(j)="OK. You take a handful of HAY":r$(a)="and the haystack collapses with":r$(b)="something falling at your feet":d T_f=pno=acƾ(f+u)=jƾ(f+w)=npi:(f+w),j:(o+ac),m:r$(j)="You collect a handful of HAY.":d V:f=pno=acƾ(f+w)=jr$(j)="You've had your rations!":d XAno="26"ƾf=zƾ(f+ab)=nr$(j)="You can't quite reach them.":d ZKno="26"((o+af)=mž(o+af)=f)r$(j)="Let's leave it in the basket!":d \Vno="26"ƾf=zr$(j)="You've managed to catch one.":r$(a)="Lets not tempt fate!":d `sf="21"no=aaƾ(f+"25")=nr$(j)="As you reach out it flits about":r$(a)="but returns to the nose position":d  r=ac:k .f=zno="26"ƾ(o+j)mr=ad:t:pr:"1602" f=zno="26"(f+j),j:(o+j),n:(o+af),m:(o+l),z:(o+"26"),n:r$(j)="As you catch the snake in the":r$(a)="basket, you notice it had a":r$(b)="CHARM which drops at your feet.":d (o+no),m:pi:r=u:k no>"35"de (o+no)mr=w:k q((f=aƾ(f+g)"35""8400"+q*f %(((o+no)=f)((o+no)=m))"1350" no=acƾf=p"1350"  Nno="26"ƾf=zƾ(f+ab)=nƾ(f+j)=nr$(j)="They appear somewhat dangerous!":d !Jno="26"ƾ(f+j)=j((o+af)=mž(o+af)=f)r$(j)="It's in the basket.":d ",no="26"ƾf=zr$(j)="Still dangerous!":d $Df="21"no=aaƾ(f+"25")=nr$(j)="Looks like a FLY-BY-NIGHT!":d E r=ac:k F2no=acr$(j)="Good quality animal feedstuff.":d G/no="26"r$(j)="Looks rather unfriendly!":d H3no=jr$(j)="Like that used by Snakecharmers.":d ITno=ar$(j)="It is smaller than the one on":r$(a)="the Embankment! SEW what!":d J.no=br$(j)="It is NEARLY fit for a GOD!":d KWno=c r$(j)="It looks just like a TOKEN! I":r$(a)="don't see any CATCH in that!":d L!no=er$(j)="You filled it!":d MZno=gr$(j)="Don't think there is a pop group":r$(a)="called BAND AGES!":in=5:d N0no=ir$(j)="Doesn't look very appetising.":d O!no=lr$(j)="It's charming!":d PB(no>lno2no=j((o+j)=fž(o+j)=m)r$(j)="It's open.":d @fno=af((o+no)=fž(o+no)=m)r$(j)="Now, now ! Don't be silly! There":r$(a)="is a snake in it!":d fde no>"35"de (o+no)mr=w:k W(o+z)mr$(j)="Even you will need some SCISSORS":r$(a)="to be able to do that!":d Rno="22"(o+"22"),n:(o+g),m:ss:i;"OK..You now have some bandages!":pr:h Uno=b(o+b),n:(f+b),j:(o+33!),m:r$(j)="OK. That seamed like a good idea":d de no>"35"de (o+no)mr=w:k ((f=aƾ(f+g)=n)(f=bƾ(f+i)=n))r$(j)="The MUMMY says ""Don't GIVE me":r$(a)="anything! When you have ALL that":r$(b)="I require I'll reward you well.""":d D((f=aƾ(f+g)=c)(f=bƾ(f+i)=c))r$(j)="There's nobody here!":d f=gno=w(o+w),n:(o+ab),m:r$(j)="The soothsayer is overwhelmed by":r$(a)="your generosity and gives you a":r$(b)="KEY, chuckles and splutters":r$(c)="""TICKLE ANUBIS-he hates it!""":(f+ad),j:d f=gr=z:k f=lno=acdr:(f+s),j:(o+ac),n:(o+ad),f:r$(j)="The cow rises to eat the HAY and":r$(a)="you see a COIN on the carpet.":d f=lno=ino="62":"5400" f=adƾ(f+aa)=jno=ad(o+ad),n:(o+u),m:(f+z),(f+z)+j:r$(j)="THAT coin gets you some KOHL":r$(a)="from the grateful Concubine!":d f=adƾ(f+aa)=jno="27"(o+"27"),n:(o+s),m:(f+z),(f+z)+j:r$(j)="The Concubine smiles at you and":r$(a)="rewards you with some PERFUME.":d 6f=adƾ(f+aa)=nr$(j)="But there's no-one here!":d $f=eno=aadr:(f+ac),j:(o+aa),n:(o+"35"),e:r$(j)="The spider takes the fly, and":r$(a)="beetles off to enjoy the treat!":r$(b)="When he has gone you notice a":r$(c)="JUG in a dark corner.":d Vde `noɰ"33""2450" b(o+no)mr=w:k d6(o+a)=mr$(j)="How about threading the needle?":d fb(o+32 )mr$(j)="Even you are not able to do that":r$(a)="without a threaded needle!":d hw(o+"33"),n:(o+"23"),m:(f+"29"),j:r$(j)="Well done! you have now made a":r$(a)="raiment fit for a GOD.":d N(no=bƾ(o+b)=m)r$(j)="That cloth is not ready for":r$(a)="sewing yet!":d no=br=w:k de noa"2550" (o+a)mr=w:k 2(o+"25")mr$(j)="But you have NO thread!":d [(f+a),j:(o+a),n:(o+"32"),m:(o+"25"),n:dr:r$(j)="It wasn't easy! But it's done.":d no="32"r="22":k de (Y(f=vž(o+e)=m)no="110":i,b;"":r="23":t:d:'''':r="24":t:''':pr:"1602" 2r=z:k &((f=vž(o+e=m))no="110")"2600" de (fvnoɰ"35")"2850" (o+"35")mr=w:k s(f+e),n:(o+e),m:(o+"35"),n:r$(j)="OK. That could be useful as the":r$(a)="liquid is embalming fluid!":d "no>"35"de $(o+no)mr="25":k 'no=er="22":k ,de T noide U(f+af)=jr="22":k V(o+no)mr=w:k XJ(o+i),n:dr:(f+af),j:r=u:t:d:r$(j)="Do you think that was wise?":d ^de *no="23"ƾ(f+"29")=nno="33":"2400" de K((no="23"no=qno=sno="22")ƾ(o+no)=m)r$(j)="That's not for you!":d &de nosde (o+no)mr=w:k r$(j)="Heady but nice!":d no=w"1300" no="81"ƾf=ab"1300" de Hf=qno="69"ƾ(f+t)=nƾ(o+ab)=m(f+t),j:(o+p),m:(o+ab),q:r$(j)="The BOX unlocks. Inside you see":r$(a)="a BRACELET. As you hastily scoop":r$(b)="it up you drop the KEY.":d J?f=qno="69"ƾ(f+t)=nƾ(o+ab)mr$(j)="You have no KEY!":d L&f=qno="69"r$(j)="It's open!":d N0f=tno="92"r$(j)="They are not locked.":d de noɰ"21"de )(o+no)mr$(j)="You have no PIPE!":d f=zƾ(f+ab)=n"3510":(f+ab),j:(o+"26"),z:r$(j)="One of the snakes slithers up":r$(a)="the ramp to be at your feet!":d "3510":r=u:k x=jq:.05|L,x:x x=pn-j:.05|L,x:x  no="21""3500"  r=ab:k tnoɰ"24"de ufɰ"21""3710" v(o+"24")=mdr:(o+"24"),n:(f+"25"),j:r$(j)="The SPHINX smiles an inscrutable":r$(a)="smile but the joke KILLS the fly"::(o+aa),"21":d wQ(f+"25")=jr$(j)="""I've heard that one"" says":r$(a)="says the SPHINX.":d xLr$(j)="You try your best stories but":r$(a)="you can't raise a smile.":d ~3f=gr$(j)="Not even the glimmer of a smile!":d [f=adƾ(f+aa)=jr$(j)="""WE are not amused!"" is the":r$(a)="response to that idea!":d ]f=adr$(j)="Talking to yourself is the first":r$(a)="signs of something.............":d |((f=aƾ(f+g)c)(f=bƾ(f+i)c)(f=u))r$(j)="That could seriously damage a":r$(a)="MUMMY'S health! (only joking!)":d ,f=Lr$(j)="That's really milking it!":d de  r$(j)="You have no weapon!":d <no="26""1100" >de .f=lno="62"r$(j)="Try an udder idea!":d de r=v:k h9no="184"r=u:t:d:r$(j)="Hasn't done much good!":d j#f=v(no="79"no="73")"4300" rde .f=v(no="79"no="73")no="180":"4400" de 0f=v(no="180"no="73"):n:e:n::l,j;"That pool is full of embalming fluid! You are now in no state to carry on with your quest.":d:'''':pr:"1602" :de f=wno="78"f,aa:h 8f=aano="78"r$(j)="They don't go up from here!":d 0no="78"r$(j)="There are no stairs here!":d de f=aano="78"f,w:h 9f=wno="78"r$(j)="They don't go down from here!":d 0no="78"r$(j)="There are no stairs here!":d de f=tno="92""2100" r=z:k $f((f=gno="57")(f=tno="90")(f=adno="87"ƾ(f+aa)=j))r$(j)="Your advances are rebuffed!":d .de 7f=kno=hr$(j)="You feel the outline of a slot!":d de #((nocnoɰ"34")(fk))"5120" (o+no)mr=w:k -no=cr$(j)="Bronze is NOT good enough!":d no="34"(o+no),n:dr:j:j:i::l,q;"WELL DONE!";q,n;"The case opens and you fall out ............................... ......to find you are WHERE?":''''':pr:f,s:h 3no=adƾ(o+ad)=m(o+no),n:dr:r=u:t:d:r=ab:k Fde P(r$(j)="That's too general GENERAL!":d f=tno="90"ƾ(f+ad)=j:g;l,n;" The ANUBIS rolls about on the floor and you are able to dodge through the silver doors!":'':pr:f,"29":h <f=tno="90"r$(j)="The Anubis manages to avoid you!":d no="90"ƾftr=ac:k de (flnoɰ"62")"5410" (o+ac)=mno=ac:"2300" .(f+s)=jr$(j)="She's already been fed!":d  3(o+i)=mr$(j)="She doesn't fancy THAT food!":d !'f=lƾ(o+ac)mr$(j)="With what?":d ",f=eno="53"ƾ(o+aa)=mno=aa:2300 ,r=v:k | "1100" .r=u:t:h:r$(j)="Hasn't done much good!":d de D r$(j)="NO violence please!":d Nf=gƾ(f+ad)=nr$(j)="You hear the chanting of the":r$(a)="soothsayer.":d 0f=gr$(j)="The chanting is cheerful now!":d 4f="22"r$(j)="Waken up! Faint solemn music.":d 1f=pƾ(o+s)=jr$(j)="Munch, munch , munch!":d *r$(j)="Nothing special can be heard.":d  Uno="106"ƾ(f+k)=j(f+k),a:r=u:t:r=ab:t:d:r$(j)="But what prompted that?":d  no="106"r=ab:k L(f=gžf=tžf="21"(f=adƾ(f+aa)=j))no="111"r$(j)="Hello to you!":d x(f=aƾ(f+g)=n)(f=bƾ(f+i)=n)r$(j)="You must not waste time talking.":r$(a)="I would much prefer some action!":d Ff=eno="112"ƾ(f+ac)=nr$(j)="""That's me!"" says the spider!":d 1no="112"r$(j)="No-one here by that name!":d Sr$(j)="Talking to yourself is a sure":r$(a)="sign of something..............":d p#((nocnoɰ"34")(fk))"6010" r(o+no)mr=w:k tT(o+v)mƾ(f+c)=nr$(j)="You're just making a ROD for":r$(a)="your own back!":d vno=cno=v:"6105" x"no="34"r$(j)="Surely not!":d z%no=adƾ(o+ad)=mr=u:t:d:r=ab:k r=v:k novr=v:k 7(o+v)mr$(j)="Pass............you have no ROD!":d ((f+c)=jžfk)r=ab:k v(o+"34"),((o+c)):(o+c),n:(f+c),j:r$(j)="There is a flash of GOLD as":r$(a)="the bronze TOKEN vibrates!":d .de bpj;t$;"* You are in an EGYPTIAN TOMB. ** It is the burial place of ** some bygone ruler or GOD. ** There is a long dark corridor** stretching to the west as far** as the eye can see. You can ** see two dimly lit alcoves to ** the north and south..........** THERE IS NO WAY OUT *":bl,j: lt(f+g)=cb;t$;"* This burial chamber **  is now EMPTY *":bl,b: mb;t$;"* In this burial chamber there ** is a male MUMMY--he is lying ** on a marble slab, and he is **  COMPLETELY NAKED  *" n (f+l)=n(f+l),j:"* He says, ""Vandals desecrated ** my tomb and left me like this** Could you please help me by ** replacing my lost garment ** and possessions ""  *" py=n qx=el:(o+x)=my=y+j rx s>y=c(f+m),(f+m)-c:b;t$:':i;"The MUMMY takes from you:"''"the JUG of embalming fluid"'"the funeral FOOD"'"the snake-shaped CHARM"'"and the BANDAGES."''"He thanks you profusely and runsoff. You now notice the CLOTH ofgold which falls off the slab ashe disappears.":(o+b),a:x=el:(o+x),n:x:(f+g),c:':pr:h ubl,b: v(f+i)=ci;t$;"* This burial chamber  ** is now COMPLETELY EMPTY *":bl,i: wi;t$;"* In this burial chamber there ** is a female MUMMY--she is ** lying on a marble slab, and ** she is COMPLETELY NAKED!  *" x(f+p)=n(f+p),j:"* She says, ""Vandals desecrated** my tomb and left me like this** Could you please help me by ** replacing my adornments."" *" zy=n {x=pu:(o+x)=my=y+j |x }1y=c(f+m),(f+m)-b:i;t$:i;'';"The MUMMY takes from you:"''"the BRACELET of red gold"'"the ornate NECKLACE"'"the exotic PERFUME"'"and the adorning KOHL."''"She thanks you profusely and before she runs off she tells you a rather funny JOKE!":(o+24),m:x=pu:(o+x),n:x:(f+i),c:':pr:h bl,i: b;t$;"* This is the east end of a ** long corridor with flickering** lights from unseen torches. *":bl,b: La;t$;"* You are in a dusky alcove. A ** bat is hovering about"; v(f+ac)=n" and ** there is a spider busily ** spinning a web in a corner. *" h(f+ac)=j" and ** there is a part finished web ** in one corner. *" bl,a: j;t$;"* You enter a five-sided room. ** There is a mysterious fire ** burning inside a pentacle of ** stones. The signs of the ** Zodiac adorn the walls. ** There is a distinct air of ** magic about this place. *":(f+Q)=n;j;t$ (f+q)=nd:'''g;" As your eyes become accustomed to the fire light, you see a Soothsayer sitting at the far end of the room. He is swaying gently from side to side as he chants strange words and music.":'':pr:(f+q),j::"7060" Yl,n;"* There is a soothsayer sitting** at the far end of the room. *" bl,j: b;t$;"* You are part-way along a dark** narrow corridor, towards the ** east end. It is quiet here! *":bl,b: 2j;t$;"* You have entered a TEMPLE. *" ~(f+s)=n"* A sacred cow is sitting on a ** Persian carpet looking at ** you with brown lanquid eyes. *" \(f+s)=j"* The sacred cow gazes at you ** as she happily chews the cud.*" bl,j: g;t$;"* You have entered the byre. ** This is obviously where the ** sacred cow sleeps. There is ** a scent of sweet hay in here *" 6(f+u)=n"* coming from a small haystack *" 6(f+u)=j"* coming from a pile of hay. *" bl,g: a;t$;"* This is the SCARLET ROOM It ** is completely painted in RED ** On a plinth in the middle of ** the room stands a carved box *":bl,a: Ƃb;t$;"* You are part-way along a dark** corridor, near the west end. ** The silence here is deafening*":bl,b: Шj;t$;"* You are in a small, extremely** plain burial chamber. Lying ** on the floor is an apparently** forgotten MUMMY CASE. *":bl,j: a;t$;"* You are on the patio outside ** the Concubine's Apartments. ** Here there is an ornamental ** pool which is gleaming with ** a strange green glow. To the ** north lies an exotic garden. *":bl,a: c;t$;"* You are standing above the ** snake-pit. Below, snakes of ** all shapes and sizes writhe ** and intertwine. A winding, ** slimy ramp leads up from the ** pit to your feet. Several ** snakes are slithering up it. *":bl,c: b;t$;"* This is the west end of ** a long dark corridor. **  A flight of stairs leads ** down from here. *":bl,b: ri;t$;"* You have come down, down, ** down, into a room full of ** DOWN! *":bl,i: j;t$;"* You are now in the BLACK room** where the walls are hung with** black velvet, and magical ** symbols have been etched out ** in gold on the ceiling. The ** whole room is illuminated ** with an EERIE, EERIE GLOW. *":bl,j:  @a;t$;"* This is the Treasure Room. In** glass cases there is on show ** the most wonderful jewellery.** One case is open and seems ** to be empty--it does look as ** though it was the work of ** vandals. Also, there is a ** skeleton lying on the floor. *":bl,a: e;t$;"* You are in the Concubine's  ** Apartments. The decorations ** consist of rich hangings in ** peacock blue and acid yellow.** A faint smell of perfume is ** in the air. There is a patio ** to the east."; :(f+14)a;t$;"* This appears to be an Ante- ** Chamber attached to the ** Funeral Parlour. It has the ** uncared-for appearance of ** not having been used for a ** very long time. *":bl,a: p|c;t$;"*";(f)-"21";" You are in the exotic ";c;"**";(f)-"21";" ornamental garden. ";c;"*":bl,c: zg;t$;"* You are in a high chamber, ** decorated with beautiful ** paintings of Egyptian figures** At the far end of the room, ** on a large golden Throne sits** THOTH THE EGYPTIAN SUN GOD. *" {(f+v)=n(f+v),j:pi:"*";af;"** ""Welcome to my tomb"", says ** THOTH, ""I suppose you'd like ** to go home! Well if you bring** me a gift worthy of a GOD, I ** may let you escape. To show ** you that I am not completely ** heartless, here is a pair of ** golden SCISSORS which you may** find useful. NOW GO! This ** audience is at an end.""  *":(o+z),m:"7298" |(f+v)=jƾ(o+"23")m(f+v),a:"*";af;"** ""Now, where's my gift"" shouts** THOTH. ""I'm getting rather ** impatient! Do not return ** again without my gift or you ** may regret it!"" *":"7298" }(f+v)=aƾ(o+"23")m"*";af;"** ""YOU AGAIN! And no gift!"" ** thunders THOTH. ""Well that's ** your last chance. There's no ** escape now. I banish you to ** wander these corridors for ** ever and a day and longer!"" *";g;t$:pr:"1602" ~"(o+"23")=mg;t$::i;"THOTH takes the GIFT and smiles!":d:g;'" Your head is spinning around ":h:';g;" You find yourself on the floor in your own home! ":h:'';g;" You turn off the computer and go to bed":h:';p;e;j;" HAPPY DREAMS ":n:"1602" g;t$:pr:f,"22":h i;t$;"* You are now inside the MUMMY ** CASE with the MUMMY! It is ** quite dim in here but you ** can just see a CATCH with a ** gold slot in it. You can also** feel the MUMMY'S breath on ** your cheek! *":bl,i: Rb,n;i;t$;"* You're in the SNAKE PIT with ** these poisonous snakes..... *";t$ q,n;g;t$;"*";af;"** I'm afraid this is asp time ** ** BYEEee! *";g;t$:''':pr:"1602" z<ss:"":ss:" ";a;i;" Press a key to continue ":n: Sde TG(no="45"no="46")ƾ(f+g)(no="45"no="47")ƾ(f+i)=cr$(j)="She's not here now!":d `?(no="48"no="51")r$(j)="It's quite, quite too heavy!!":d qde r:(no="52"no="53")r$(j)="It is too quick for you.":d s*no="54"r$(j)="You can't reach it!":d |]no="56"r$(j)="The Soothsayer frowns at you so":r$(a)="you decide to drop that idea!":d }6no="57"r$(j)="He's not too keen on that idea!":d de .no="62"r$(j)="She is not for getting!":d -no="63"r$(j)="The cow won't let you!":d de fno="65"ƾ(f+u)=nr$(j)="It's quite small as haystacks go":r$(a)="but you still can't lift it!":d _no="65"ƾ(f+u)=jr$(j)="That pile could hardly be called":r$(a)="a HAYSTACK!":d <no="66"ƾ(f+u)=jr$(j)="You couldn't carry ALL that!":d <no="66"ƾ(f+u)=nr$(j)="That haystack is NOT a pile!":d de 6no="68"r$(j)="It's firmly fixed to the floor.":d 7no="69"r$(j)="It's firmly fixed to the plinth.":d de .no="70"r$(j)="It's too heavy for you.":d de ?(no="73"no="72")r$(j)="You must do better than that!":d de 4no=(MOB+g)r$(j)="It's too FLUFFY to collect.":d de 8(no="70"no="71")r$(j)="That doesn't SUIT you!":d 2no="84"r$(j)="It is all in secured cases.":d 1no="85"r$(j)="Old BONEY will not comply!":d de 4no="86"r$(j)="Peacock blue and acid yellow!":d 5no="87"ƾ(f+aa)=nr$(j)="But she is not here!":d 6no="87"r$(j)="But she does'nt like that idea!":d .no="89"r$(j)="That would be stealing!":d de "no="90"r$(j)="Surely not!":d de "no="93"r$(j)="Surely not!":d /de N((no="97"no="101"no="102")r=z:k Ono="96"r=ac:k Wde X:(no="96"no="97"no="98"no="101"no="102")r=z:k ade l.no="45"r$(j)="He's too heavy for you!":d m)no="70"r$(j)="But you are IN it!":d u:x=(*b)+v:r=x:k 4no="43"r$(j)="It doesn't look very special.":d noɰ"44""8416" :(f+l)+(f+p)=ar$(j)="You've already visited both!":d R(f+l)=jr$(j)="As you've been north already":r$(a)="why not go south now?":d R(f+p)=jr$(j)="As you've been south already":r$(a)="why not go north now?":d (r$(j)="North or south to find out!":d no="49".3,k:k:h de no=d.3,k:k:h *(no="45"no="46")ƾ(f+g)no="43""8410" !Gde !HUno="70"ƾ(f+"21")=nr$(j)="Looks interesting. How about":r$(a)="opening it?":d !I7no="70"r$(j)="It now appears to be firmly shut":d !Jno=d.3,k:h !Qde !Rno="73"r$(j)="On reflection, it's probably to":r$(a)="your advantage to know that the":r$(b)="pool contains embalming flluid!":r$(c)="Or even FLUID if you prefer!":d !Sfno="72"ƾ(f+e)=jr$(j)="It's not very special, but on":r$(a)="reflection, the pool might be!!":d !T5no="74"r$(j)="Can't see very much from here.":d !U'no="75"r$(j)="Green and eerie!":d !V-no="72"r$(j)="It's not very special.":d ![de !\7no="76"r$(j)="It's the pits! (Thanks John Mac)":d !]4no="77"r$(j)="Slimy snakes are all over it.":d !ede !fno="43""8410" !g8no="78"r$(j)="Note this.....""They lead DOWN!""":d !ode !p5no="78"r$(j)="They lead UP and no more DOWN!":d !qno="58".3,k:h !rVno=(MOB+g)ƾ(f+"22")=n(f+"22"),j:(o+t),w:r$(j)="You find some navel FLUFF!":d !s9no=(MOB+g)r$(j)="Down! It's just DOWN! Try UP now":d !tXno=MOB+er$(j)="What a strange request! You must":r$(a)="have been put UP to it!":d !yde !z/no="61"r$(j)="Covered in black velvet.":d !{1no="80"r$(j)="Pay attention! It's BLACK!":d !|f(no="81"no="109")(f+k),j:r$(j)="Magical but not necessarily":r$(a)="the ABRACADABRA type!":d !}.no="82"r$(j)="24 on the rabbit scale!":d !~-no="83"r$(j)="Unusual etchings here.":d !'no="75"r$(j)="Green and eerie!":d !no="58".3,k:h !de !Ano="70"ƾ(f+"23")=n(f+"23"),j:(o+q),f:r=q:t:d:r=s:k !*no="70"r$(j)="Empty, plain empty!":d !Sno="71"r$(j)="They display some beautifully":r$(a)="impressive jewellery.":d !xno="84"r$(j)="You are quite dazzled by it's":r$(a)="reflective beauty, but it's not":r$(b)="destined for you!":d !no="85"ƾ(f+"24")=n(f+"24"),j:r$(j)="It jumps up to sing: DEM BONES":r$(a)="DEM BONES, DEM DRY BONES!":r$(b)="then lies down again EXHAUSTED!":d !6no="85"r$(j)="He's lying there EXHAUSTED!":d !no="58".3,k:h !de !Cno="87"ƾ(f+aa)=jr$(j)="""I like being examined!""she says":d !a(no="88"no="58")r$(j)="No expense was spared to furnish":r$(a)="and decorate in here.":d !Wno="89"r$(j)="On it are the weaponss of a":r$(a)="lady's beautifying armoury!":d !4no="86"r$(j)="They are in striking colours.":d !4no="87"r$(j)="She's not here at the moment!":d !de !Hno="90"r$(j)="It stares at you and pricks up":r$(a)="its ears.":d !no="92"r$(j)="Apparently made of silver, but":r$(a)="perhaps more important is the":r$(b)="fact that they are unlocked.":d !no="91".3,k:h !de !fno="93"ƾ(f+"25")=nr$(j)="It's not smiling! Perhaps it":r$(a)="doesn't like that fly there!":d !6no="93"r$(j)="Still a trace of a smile there!":d !$(no="58"no="94").3,k:h !9no="108"ƾ(f+"25")=nr$(j)="There's a fly on it!":d !/no="108"r$(j)="Don't be nosey anymore!":d !de !$(no="95"no="58").3,k:h !de ! (no="58"no=d).3,k:h !de !2no="74"r$(j)="You see plants and flowers.":d !8no="102"r$(j)="Just common or garden varieties!":d !5no="101"r$(j)="Colourful but quite ordinary!":d !-no="97"r$(j)="Green in the main!":d !1no="96"r$(j)="None of that variety here.":d !de !no="74"(f+"27"),j:r$(j)="There are plants, flowers and":r$(a)="bushes here. You notice that one":r$(b)="of the bushes is a MULBERRY bush":d !V((no="98"ƾ(f+"26")=n)(no="96"ƾ(f+"27")=n))r$(j)="You're a bit previous!":d !u(no="97"no="113")(f+"27"),j:r$(j)="In this part of the garden some":r$(a)="are of the MULBERRY variety!":d !(no="96"no="113")ƾ(f+"26")=n(f+"26"),j:(o+"25"),f:r$(j)="You see some silkworms eating":r$(a)="leaves and making very fine":r$(b)="THREAD.................(Think!)":d !w(no="113"no="96"no="97"no="98")r$(j)="You see some silkworms eating":r$(a)="leaves and having a party!!":d ! (no="101"no="102")"8670" !de !no="70".3,k:h !Kno=hr$(j)="There's a gold slot in it! Ah,":r$(a)="there's the RUB!":d !#no="45":x=(*b)+j:"8704"+x !,no="103"r$(j)="Looks a bit special!":d "de "Lr$(j)="The MUMMY is singing CHEEK TO":r$(a)="CHEEK!...........cheeky!":d "dr$(j)="The MUMMY asks ""Do I look like":r$(a)="Boris Karloff!!!""":r$(b)="Don't answer THAT!":d "Br$(j)="The MUMMY nods his bandages in":r$(a)="a chummy way!":d "de "`(f+m),(f+m)-j: "e(f+m),(f+m)+j: &:"65368":n:n:i:j::ab,g;"Press a key to start":n &C:c,a;"In front of you there is a";''':h:q;i;a;" RED DOOR " &'h:''';" You opened it didn't you!" &d:'''''':pr &n:n:g:j: &řn,n;"You enter what appears to be an EGYPTIAN tomb. Light comes from flickering torches affixed to the walls. Ancient carvings adorn a long...." &"h:'';" What's that noise?" &Qh:'';"You look up to see several largeboulders just about to fall on you..." &!h:'';p;i;a;" You see RED! " &(h:'';g;i;n;" Then you BLACK out! " & h:pr: &Zh:i;l,n;"You open your eyes....Everythingis blurred and your mind is fuzzy...":h &:x="31"n-j:g;w,x;a$(("32"-x)):.03{u\,-t:e:x & ''':d:pr & "64130",n &"64528","32" & "65058" '(f+e),j:(f+m),j:m '.5,d::l,n:pr:h 2fo{ao#avNe moAri-rn-rhrmrca:ySui2T ********************************vbprvu yr njabd2tkmchdcegilp q s u xw`"e"v z҅ Apologies from authors! * * * A Can you now find your way home?V