ZXTape! 2} Rescue CRL Group PLC D. Barker1982EnglishAdventure: Text ROM timingsOriginal releaseTZXed by Jos Luis Soler.instr i)&%i)Q"k)dA8000@::0,5;6;"RESCUE - INSTRUCTIONS" n''"If you DO NOT wish to read the Instructions then"''"Please press the key marked ";6;"N":''"Otherwise press ";6;"Y" x c=0 c= c=110n9600% c=121y200 130 ~:"The aim of the game is to rescuea Princess who is held captive in a Castle and lead her to the safety of your own base." 5'"There are three stages to the game. These are:" ܮ'"STAGE 1. You move around a playing area searching for the objects that will help you to find the Castle and then to gainentrance in order to find the Princess." N'"STAGE 2. You search the Castle and, if successful rescue the Princess." J'"STAGE 3. Return to the Playing area and lead her to your own Base." m$(2,5):o$(4,8):r$(4,8):n=12:m$(n):n:n=14:o$(n):r$(n):n  9000(# ,S"The Playing area consists of 42 locations in all. These are set out as follows:" 6Y'1;"1. Your BASE-Location 41.":'"This is in the centre of the playing area." @_'1;"2. Locations 1 to 40.":'"Contained in 5 rings each of which have 8 locations." J'1;"3. The CASTLE-Location 42.":'"This lies somewhere outside the OUTER ring (locs 33 - 40) and may be reached from only ONE of the OUTER Ring locations." T2i$(6,5):n=16:i$(n):n ^ 9000(# &0,12 ;6;"OBJECTS" d'"There are three different types of objects available to you onceyou have found them. These are:" .'"TYPE 1. ";1;m$(1);m$(2) c'"These are located somewhere in the INNER Ring (Locs 1 - 8). Once found they enable you to:" '"A. MAP - Ask for a GUIDE map of the Playing area. This map shows your position and also the position of patrols if you have the radio." \'"B. RADIO - Locate Enemy Patrols who will be out searching for you.":9000(# 30,8;6;"OBJECTS";:" TYPE 2": 'n=14:1;o$(n);:n ''"These objects may be found in the MIDDLE Rings (locs 9 - 32). They are needed to enable you to CROSS the OUTER Ring (33-40) and each object may be used at TWO different locations." '"You may only carry ONE of these TYPE 2 objects at a time. If youare unable to find the Castle with one of these objects, then you must PICK up another and leave the first." d'"The GUN will give you limited protection against the Patrols as explained later.":9000(# 30,8;6;"OBJECTS";:" TYPE 3": 'n=14:1;r$(n);:n ''"These also may be found in the MIDDLE Rings. You must have one of these in order to gain entry into the CASTLE. Once again, you are only allowed to carry ONE Type 3 Object at a time." '"The UNIFORM like the GUN will also give limited protection against the Patrols. If you are caught and have either of these objects you will be returned to your base and will lose the object." &Z'6;"A second GUN will be available; no further UNIFORMS are allowed.":9000(# 0="Thus at any stage of the game you are allowed to carry:" :k'6;m$(1)'m$(2)''"ONE Type 2 Object - for crossing"''"ONE Type 3 Object - Castle entry" D'"If you PICK up a second Type 2 or 3 Object, the one you were originally carrying will be leftat the location where you pick up the replacement object." N'"The only exception being if you use the GUN to escape from a Patrol, it will be placed randomly in the MIDDLE Rings (locs 9 - 32).":9000(# X&0,10 ;6;"OPTIONS" b;'"There are Six different Options open to you. These are" l:n=16:n+4,12 ;6;i$(n):n v'"The options available to you will depend on your current location. A full explanation ofeach option now follows.":9000(# #0,13 ;6;"MOVE" $'"1. Available in EVERY location." X'"2. If selected you will be told what adjoining locations you areallowed to move to." ڟ'"3. In general you may move to the next locations on the same ring as you currently are, or you may move to an adjoining location on another ring." {'"4. Points are awarded for the FIRST visit to each location. Any subsequent visit will not gain any extra points." d'"5. You must be careful not to move onto a location where thereis an Enemy Patrol.":9000(#  #0,13 ;6;"LOOK" *$'"1. Available in Locations 1-32." 4['"2. When used it will tell you whether there is an object at your current location." >~'"3. It may also be used as a STALLING move in an attempt to force the Patrols to move whilstremaining still yourself." H_'"4. You do not have to pick up anobject that you find unless you wish to do so.":9000(# R#0,13 ;6;"PICK" \$'"1. Available in Locations 1-32." fd'"2. When used at a location wherethere is an Object you will be allowed to Pick up that Object." pv'"3. If used at a location where there is NO OBJECT, you will lose Points for the use of an incorrect option." z'"4. If you PICK up a second Type 2 or 3 Object, the first will beleft at the location where you picked up the second one.":9000(# $0,12 ;6;"GUIDE" E'"1. Available at any location once you have PICKED up the MAP." ^'"2. It will show a diagram of thePlaying area together with your own position highlighted." ]'"3. If you have also PICKED up the RADIO, the Enemy Patrol positions will be shown." |'"4. Each time you use the GUIDE Option, it will cost you some points depending on the level ofgame you have selected." y'"5. You will NOT be allowed to move out of the INNER Ring(locs 1-8) until you have Picked up the MAP.":9000(# #0,13 ;6;"HELP" %'"1. Available in locs 33-40 only." x'"2. Should only be used as a lastresort. If selected you will have to try and guess a number selected at random." `'"3. If you get it correct, you will be told where the CASTLE isand will gain bonus points." :'"4. If you do not get it correct you will lose points." z'"5. It may be used as a STALLING move to try and force Patrols tomove whilst remaining still yourself.":9000(# L$0,13 ;6;"CROSS" V%'"1. Available in locs 33-40 only." `v'"2. Allows you to CROSS the OuterRing to see whether the CASTLE lies outside the location you are currently at." jd'"3. You must have the correct CROSSING object to use this option or you will lose points." t'"4. The correct crossing object at an outer ring location may bededuced from the name of the location and the type of Object available." ~^'"5. E.G. a ";7;"BOAT";:" for the ";6;"LAKE";:" or"'"the ";6;"RIVER."  9000(# &0,12 ;6;"PATROLS" L'"The number of Enemy Patrols willdepend on the level of game you select." `'"They will move around the Playing area in a random manner between locations 9 and 40." Q'"Patrols only move ONE space at atime and may decide not to move at any turn." i'"They DO NOT move when you choosethe ";6;"GUIDE";:" option, but may move"'"at any other time." >'"Patrols DO NOT move into the INNER Ring or the CASTLE."  9000(# &0,12 ;6;"PATROLS" E'"If a Patrol moves onto your location you will be CHALLENGED."  '"If you are carrying the GUN or UNIFORM you will be allowed to escape. If you are not then youwill be SHOT and will lose the game." p'"If you move onto a location where there is a Patrol, it willnot move and you will again be challenged." '"Remember if challenged and you are carrying the GUN or UNIFORM then you will lose these objectsand be returned to your BASE.":9000(# x+0,10 ;6;"RESTRICTIONS" '"The only restriction on your moves is that once you move out of the INNER Ring (locs 1 - 8) you WILL NOT be allowed to move back to it unless you either:" ='"1. Are sent there as a result ofa CHALLENGE by a Patrol." S'"2. Have rescued the Princess from the Castle and are taking her to safety." ^'"Remember the Patrols may not move into the INNER Ring so you are safe whilst in there." \'"You may not move out of the INNER ring until you have pickedup the MAP.":9000(# *0,9 ;6;"CASTLE PHASE" E'"You MUST have an object with youin order to get into the Castle." v"If you arrive at the CASTLE and do not have an ENTRY object you will be returned to the OUTER ring to fetch one." X'"The Castle has 12 rooms set on 4 levels and the Princess may bein any one of them." {'"You must search the rooms until you find her. Once done, you must re-search the rooms in order to find an exit." '"You will enter the Castle with a certain amount of ENERGY. If you run out of energy inside theCastle, you will DIE.":9000(# %0,11 ;6;"CASTLE" "k'"Each room may either be EMPTY, it may contain some hazard, or it may help to boost your energylevel." ,N'"Some rooms require you to carry out some task in order to leave the room." 6b'"Fuller instructions for each room in the Castle are containedin the main game.":9000(# @&0,12 ;6;"SCORING" JU'"During Stage 1 of the game you may gain/lose points depending on your actions." Tz'"When you reach the Castle, the points gained will be used in calculating your energy level for the Castle Stage." ^U'"The number of points awarded depends on the level of game that you select." h 9000(# 0"That concludes the Rules for thegame RESCUE." kc=0:'"If you wish to see them again"''"please press ";6;"Y":''"If not press ";6;"N" c= c=121y100d c=110n9600%  1720 @L"MAP","RADIO","BOAT","KEY","GUN","UNIFORM","TORCH","LADDER","ROPE","KNIFE" J-"MOVE","LOOK","PICK","GUIDE","HELP","CROSS" #' #(#"Press ENTER to continue ";u$:: %"instr"9510&%: %&:2:4:0::0,9 ;1;"STOP THE TAPE":5,5;"Press any key to start":300,:1 %/:10 ,9 ;1;"START THE TAPE" % "rescue": rescue *i&%e,i *RESCUE*  D.C.B.BAKER 1982  d39000(#:z$=" " n:0,12 ;6;"RESCUE";3,0;4;"There are FOUR levels of Play. Please select level by pressing the relevant key as shown in a few seconds.":c=0:8000@ x8,8;6;"1. EASY ";10 ,8;"2. MEDIUM ";12 ,8;"3. HARD ";14,8;"4. IMPOSSIBLE" c= 0c491c524t=c-47/:160 130 >''"LEVEL ";t-1;" Selected. BEST OF LUCK!":8200 9100# ':loc=41)res=1500 k"Your Location";15;loc;18;l$(loc);2,0;"OBJECTS";4,0;"SCORE- ";sco ,map=12,15;m$(1) ,rad=13,15;m$(2) &ob04,15;o$(ob) &re05,15;r$(re)  7,0;"PATROL LOCS" rad=1290" 07,15;"RADIO not found":300, "Fn=1t:n+6,15;6;p(n);18;l$(p(n)):n , 3300 6O13 ,0;"OPTIONS";15;6;"M";:13 ,16;"ove" @yloc<33!14,15;6;"L";15,15;"P":14,16;"ook";15,16;"ick" JImap=116,15;6;"G":16,16;"uide" Tloc>32 loc<41)res=014,15;6;"C";15,15;"H":14,16;"ross";15,16;"elp" ^Pc=0:18,0;"Press First letter of Option youwish to select." hc= rc=109m1000 |&c=108lloc<33!1400x &c=112ploc<33!1600@ %c=103gmap=11800 ?c=104hloc>32 loc<41)res=02000 >c=99cloc>32 loc<41)res=02200  360h )n=13 19:n,0;z$:n: ':res=1loc=41)550& F"It would appear that you failed in your rescue attempt.":5600 &L"Well Done you managed to rescue the Princess. Your final score was ";sco 0H''"Would you like another game?"''"Please press or ":c=0 :c= Dc=110n Nc=121y100d X 570: [n=13 19:n,0;z$:n:13 ,0;"MOVE OPTION - You may move to:" loc=41)1100L  1200 Lc=0:n=14:n+14,0;6;n:n+14,4;l$(n):n:n=58:n+10 ,15;6;n:n+10 ,19;l$(n):n V420,0;1;"Press NUMBER as Shown" `c= j3c>480c<579loc=c-480:1150~ t 1120` ~5s(loc)=0sco=sco+(t*5):s(loc)=1 3000 :200 lq(4):q(1)=loc-1:q(2)=loc+1:q(3)=loc+8:q(4)=loc-8 q(1)=0q(1)=8q(1)=16q(1)=24q(1)=32 q(1)=q(1)+8 ăq(2)=9 q(2)=17q(2)=25q(2)=33!q(2)=41)q(2)=q(2)-8 Aq(3)>40(loc<9 map=0q(3)=0 )q(4)0q(4)=41) 4res=0q(4)<9 q(4)=0 n=14 q(n)=01290  \n+14,0;6;n:n+14,4;"LOC";9 ;q(n);12 ;l$(q(n))  n G20,0;6;"Press KEY";:" not LOC Number":c=0 c= (1c>480c<535k=c-480:1340< 2 1310 <q(k)=01300 Floc=q(k):1150~ x 450 *13 ,0;6;"LOOK OPTION" loc>81470 Zm(1)=loc15,0;"You have found the ";6;m$(1):1460 Zm(2)=loc15,0;"You have found the ";6;m$(2):1460 G15,0;"I'm afraid that there is nothingat this location." -"Press to CONTINUE ";u$:1160 n=14 o(n)=loc1520 r(n)=loc1530 n  1450 |15,0;"You have found the ";6;o$(n):"This can help you to cross the"'6;"OUTER RING":1460 15,0;"You have found the ";6;r$(n):"You may use this object to enterthe ";6;"CASTLE.":1460 @ 450 J+13 ,10 ;6;"PICK OPTION" Tloc>81650r ^m(1)=loc15,0;"You now have a ";6;m$(1):m(1)=0:map=1:"With this you can now leave the ";6;"INNER RING.":"You may also use the GUIDE Option. The Map will now be shown.":9100#:1800 hm(2)=loc15,0;"You now have a ";6;m$(2):m(2)=0:"With this you are able to locatethe Enemy Patrols.":rad=1:1460 rn=14 |o(n)=loc1700 r(n)=loc1740 n 15,0;"You only use PICK when you know there is an object here."'"You are penalised 50 Points.":sco=sco-502:1460 t15,0;"You have picked up the ";6;o$(n):"You may use this to cross the"'6;"OUTER RING." ,ob=0ob=n:o(n)=0:1460 R'"You have left the ";6;o$(ob):o(ob)=loc:ob=n:o(n)=0:1460 p15,0;"You have picked up the ";6;r$(n):"You may use this to enter the"'6;"CASTLE." ,re=0re=n:r(n)=0:1460 R'"You have left the ";6;r$(re):r(re)=loc:re=n:r(n)=0:1460 8:9600%:n=020:u$:n,0;u$:n rad=01930 l!n=1t:z=p(n):85004! vx,y;1;p(n) n 2loc=41)x=10 :y=15:1950 z=loc:85004! &x,y;6;loc:sco=sco-6+t "Press ENTER ";u$:200  450 +13 ,10 ;6;"HELP OPTION" hel=(*8)+1:15,0;"I will reveal where the CASTLE is if you can guess what my number is. It lies somewhere between <1> and <8>. Get it wrong and you lose ";6;"50 POINTS." $"Enter your guess ";ges:450 hel=ges2060  n13 ,0;6;ges;" IS WRONG. It was ";hel''"You lose 50 Points.":sco=sco-502:1460  13 ,0;6;"WELL DONE ";ges;" was correct "'"The Castle lies across the"'l$(lc)''"You also win 100 Points.":sco=sco+100d:1460  450 ,13 ,10 ;6;"CROSS OPTION" ob=02300  che=loc-ob 'che=32 che=36$2260 ʑ15,0;"You do not have the correct object to cross here. You lose 100 points for time wasting.":sco=sco-100d:1460 215,0;"You have crosed the ";l$(loc) lc=loc2310 B17,0;6;"The Castle is not here.":1460 17,0;"You are not carrying an object that allows you to cross the Outer Ring. You are therefore penalised 100 points for time wasting.":sco=sco-100d:1460 ''1;"YOU HAVE FOUND THE CASTLE" =s(42*)=0sco=sco+250:s(42*)=1 re=02350. -"Press ENTER to CONTINUE ";u$::2500 .19,0;6;"YOU CANNOT ENTER THE CASTLE WITHOUT AN ENTRY OBJECT. YOU ARERETURNED TO THE OUTER RING.":sco=sco-75K:1460 Ic$(13 ,8):n=113 :c$(n):n:v$(4,6) l"You have used the ";6;r$(re);:" to"'"gain entrance into the Castle.":n=14:v$(n):n ت'"You must now search the Castle Rooms (there are 12 of them) andfind the Princess. Once you have found her you must find which of the 12 rooms has an Exit." ene=((sco/(t-1))*3):'"You scored ";sco;" Points on the"'"main game. This is converted to ";ene;" Units of Energy." '"You may only enter a room once to search for the Princess. It will cost 50 Units of energy to enter a room; if you attempt to enter a room for a second time it will cost you 200 Units.":9100# _lev=re:room=13 :"Once you have found the Princessall rooms will be re-opened for you." h(12 ):i(13 ):n=113 :i(n)=0:n:'"BE WARNED!! Some rooms contain traps for the unwary; some roomsare empty; some rooms may even help you in your quest." n=112 z=(*12 )+1 j=112 (h(j)=z2580 2h(j)=02630F <j F h(n)=z:n P 9100# Z 3500 ene<0500 C9820\&::0,9 ;6;"LEVEL ";lev;"-";v$(lev): >n=3156:u$:n,5;u$:9820\&:n 9u$:n=48:u$:n,5;u$:9830f&:n 7n=10 14:u$:n,5;u$:9830f&:n 4,6;6;"1";4,16;"2";10 ,6;"4 - UP ";14,6;"5 - DOWN";10 ,16;"3" 6,6;1;c$(lev);6,16;c$(lev+4);12 ,16;c$(lev+8);12 ,6;c$(13 ) Ȝ17,0;"LOCATION ";6;c$(room):17,20;"ENERGY ";6;ene;19,0;"Press Key (1-5) as shown to move":c=0 c= c>480c<546 2770 n=1t p(n)=loc3250 mov=(*5) mov=03250 mov=13100 mov=23140D mov=33180l mov=43220 p(n)=p(n)-1 &Kp(n)=8p(n)=16p(n)=24p(n)=32 p(n)=p(n)+8 0 3250 Dp(n)=p(n)+1 NLp(n)=17p(n)=25p(n)=33!p(n)=41)p(n)=p(n)-8 X 3250 l"p(n)>16p(n)=p(n)-8 v 3250 "p(n)<33!p(n)=p(n)+8 n  n=1t p(n)=loc3350 n  513 ,5;1;"CHALLENGED BY A PATROL" #ob=2re=233804 *q15,0;"Since you have neither a GUN or a UNIFORM you have been SHOT.":"Press ENTER ";u$:500 4re=23420\ > 15,0;"You manage to shoot your way outof trouble using your ";6;o$(2):"In your haste to escape you losethe gun and make your way back to your BASE. Another gun may be found somewhere else.":ob=0:sco=sco-150:loc=41) H 3450z Ro(2)=pl:1460 \15,0;"You manage to bluff your way past the Patrol. However the uniform is no longer of any use to you so you dispose of it and return to your base. Another Uniform is NOT AVAILABLE.":re=0:sco=sco-502:loc=41):r(2)=0 f 1460 zpl=(*24)+9 n=14 pl=o(n)pl=r(n)3450z n  2700 c=c-480 Cc<4c=4lev<4c=5lev>13540 ʇ3630.:17,0;6;"ILLEGAL MOVE"''"Penalty 200 Units.":ene=ene-200:room=13 :9100#:3500 c=1room=lev c=2room=lev+4 c=3room=lev+8 )i(room)=1res=03530 c=4lev=lev+1 c=5lev=lev-1 !c=4c=53500 res=13650B $ 4000 .)n=1721:n,0;z$:n: Broom=exi3700t L 3630. V17,0;"I'm afraid the exit is not here.You return to the ";c$(13 ):room=13 :ene=ene-502:9100#:3500 tc:6;"You have found the EXIT."''"Since you have the ";o$(ob):"you may return to either :" ~W'6;"1 ";l$(ob+32 )''"2. ";l$(ob+36$):''"Press key 1 or 2 to move." sco=sco+ene:c=0 c= #c=502c=4913760  3730 c=491loc=ob+32 c=502loc=ob+36$  200 :ene=ene-502 h(room)<54100 h(room)=11 5500| h(room)=12 6000p  4000+(h(room)*100d) 8i(room)=1:room=13 :9100#:3500 "You enter the room and carry outa thorough search. The room is empty so you leave the room and return to the Stairs.":4050 "You enter the room and are set upon by a mad dog."''"After a fierce struggle you"'"manage to kill it":emi=(*200)+200:ene=ene-emi:'"The fight has cost you a further";6;emi;" Units of energy.":'"You leave the room and return tothe ";c$(13 ):4050 3"You enter the room and discover an Armed Guard." <0.4L4630  '"You attack him and after a fightmanage to kill him.":emi=(*200)+100d:'"The fight has cost you a further";6;emi;" Units of energy.":ene=ene-emi:'"You leave the room and return tothe ";c$(13 ):4050 a'"Unfortunately he is too strong for you and he ";6;"KILLS YOU.":9100#:500 \B"As you enter the room you are bitten by a ";6;"COBRA." f>0.65&fff4730z pemi=(*200)+200:'"You feel terribly ill and the bite has cost you ";6;emi;" Units of"'"energy.":ene=ene-emi:'"You return to the ";c$(13 ):4050 z|'"I'm afraid the bite is a Fatal one. You fall to the floor and ";6;"DIE a painful death.":9100#:500 M6;" WELL DONE YOU HAVE MANAGED TO RESCUE THE PRINCESS " kres=1:ene=ene+300,:'"She rewards you with a Kiss and this boosts your energy by 300 Units." 1exi=(*12 )+1:exi=room4820 ,'"All rooms are now unlocked.":4050 $Z"You enter the room and fall intoa deep pit.":emi=(*100d)+100d:ene=ene-emi .f'"It takes you a lot of effort to climb back out and you have used";6;emi;" Units of energy." 8B'"You leave the room and return tothe ";c$(13 ):4050 "You enter the room and find a Safe in the wall. It requires a FIVE letter code to open it."''"You also find a piece of paper on which are THREE letters, the other two being missing." '"You have to work out what the 2 missing letters are within a settime limit. The only clue is that the letters form a numeric pattern." ]'"Get it correct and you can GAIN extra energy. Get it wrong and you will lose 200 Units." k$(5):k(5):st=(*5)+65A:step=(*3)+3:k(1)=st:k$(1)=k(1):n=25:k(n)=k(n-1)+step:k$(n)=k(n):n 4om1=(*5)+1:om2=(*5)+1 om1om25040  9100# tim=200:k$(om1)="?":k$(om2)="?":"The three letters will be shown with an indication of where the missing letters fit. Enter the missing letters by pressing the keys one at a time." "Press ENTER to START ";u$ nc=0:7,0;"Here is the sequence":n=15:10 ,5*n;6;k$(n):n  5400 ]g1=c-32 :12 ,0;"Guess 1 ";1;g1:n=160<:n:c=0  5400  <g2=c-32 :12 ,15;"Guess 2 ";1;g2 tim<05200P !g1=k(om1)g2=k(om2)5220d (F16,0;"WRONG ";6;"LOSE 100 Units":emi=-100d 2X18,0;"Correct letters are ";6;k(om1);" ";k(om2):emi=-100d <`20,0;"You leave the room and return tothe ";c$(13 ):ene=ene+emi:4050 PX16,0;"OUT OF TIME ";6;"Lose 100 Units":emi=-100d:51702 dVemi=3*tim:17,0;6;"CORRECT GAIN ";emi;" Units":5180<  +14,10 ;1;"TIME - ";tim "c= ,c>96`c<123{ 6Jtim=tim-1:.01z# =,0:14,17;" ":5400 |"You enter the room and the door locks behind you. The floor is like a Chessboard and to get outof the room you have to make your way to another door on the far side of the room." va(24,2):b(8,2):n=124:a(n,1)=(*8):a(n,2)=(*8):n P'"You must move ONE square only ata time in any direction except DIAGONALLY." n=18:b(n,1)=(*8):b(n,2)=(*8):n:exa=7:exb=(*8):row=0:col=(*8) '"The floor is electrified and if you step on certain squares thiswill deplete your energy but there are 8 Bonus squares where extra energy may be gained" C'"If you run out of energy in thisroom you will DIE.":9100#  6500d  1,20;6;"KEY":3,20;"^ - EXIT";5,20;"* - YOU";7,20;"5 - LEFT";8,20;"6 - DOWN";9 ,20;"7 - UP";10 ,20;"8 - RIGHT";19,0;6;"Move by Pressing Keys (5-8)" l(2*exa)+2,(2*exb)+2;6;"^";(2*row)+2,(2*col)+2;"*" ene<17000X row=exacol=exb5810 ]21,0;1;"ENERGY ";ene:c=0:15,20;6;"MOVE NOW" c= #c535c5685650  5620 2(2*row)+2,(2*col)+2;" " )c=535col>0col=col-1 &)c=546row<7row=row+1 0)c=557row>0row=row-1 :)c=568col<7col=col+1 D;(2*row)+2,(2*col)+2;6;"*" Nn=18 X/row=b(n,1)col=b(n,2)5740l bn:5750v lb(n,1)=-1:bon=(*502)+502:15,20;1;6;"BONUS ";bon:b(n,1)=-1:ene=ene+bon:n=1100d:n:15,20;" ":5600 vn=124 /row=a(n,1)col=a(n,2)5780 In:15,20;"CLEAR ":n=1100d:n:5600 a(n,1)=-1:deb=(*21)+20:15,20;2;7;"LOSE ";deb:ene=ene-deb:a(n,1)=-1:n=1100d:n:15,20;" " ene<17000X  5600 [19,0;"You have reached the exit and move out onto the Stairs.":4050 o po"You enter the room and the door locks behind you. You are in a room where the floor is like a Chessboard." z`'"There is a door on the other side of the room and you must make your way to this door." 9row=0:col=0:exa=7:exb=(*8) "The floor is electrified and youmay only move like a Chess Knight. Two squares in one direction, one square in another" ha(2,2):n=12:a(n,1)=(*7)+1:a(n,2)=(*8):n '"The keys 5 to 8 are used to indicate the direction you wish to move. The first key pressed will move you TWO squares, the second key pressed will move youONE square." D'"So '5','6' will move you TWO LEFT ONE DOWN":9100# "Initially you are given a bonus of 100 units of energy. If you manage to reach the exit before you run out of time, you will gain those units unused."''"If you run out of time, you willhave to draw on your own energy reserves." b'"An Illegal move which attempts to take you outside the playing area will cost you 50 Units." z'"There are TWO squares which if you step on will give you a large enough electric shock to kill you.":9100#  6500d c(2*row)+2,(2*col)+2;"*";(2*exa)+2,(2*exb)+2;"^" 1,20;"KEY";3,20;"^ EXIT";4,20;"* YOU";6,20;"5 LEFT";7,20;"6 DOWN";8,20;"7 UP";9 ,20;"8 RIGHT" Mtim=100d:20,0;6;"FIRST KEY PRESSED MOVES YOU TWO" row=exacol=exb64502 r15,20;6;"MOVE NOW":17,20;1;"TIME ";tim:18,0;"ENERGY ";ene c1= %c1535c15686210B $^tim=tim-1:.02{# =,0:17,25;" ";17,25;1;tim .tim<06470F 8 6160 B#n=160<:n:c2=0 Lc2= V%c2535c25686270~ `_tim=tim-1:.02{# =,10 :17,25;" ";17,25;1;tim jtim<06470F t 6220L ~P15,20;" ";(2*row)+2,(2*col)+2;" " c1=c26600 Bc1=535col>1c2568col=col-2:6330 Bc1=546row<6c2557row=row+2:6330 Bc1=557row>1c2546row=row-2:6330 Bc1=568col<6c2535col=col+2:6330  6600 6c2=535col>0col=col-1:6380 6c2=546row<7row=row+1:6380 6c2=557row>0row=row-1:6380 6c2=568col<7col=col+1:6380  6600 2(2*row)+2,(2*col)+2;"*" d15,20;"MOVED ":n=12:row=a(n,1)col=a(n,2)6420:n |13 ,20;"CLEAR":n=1100d:n:15,20;" ";13 ,20;" ":6140 ~(2*row)+2,(2*col)+2;1;"*":13 ,20;1;"ELECTROCUTED":9100#:500 2hene=ene+tim:20,0;"You have reached the door and move out onto the Stairs.":4050 < 4050 F15,20;6;"OUT OF TIME":ene=ene-100d:tim=100d:n=1100d:n:15,20;" ";18,7;" ";18,7;ene P 6610 d}n=1172:n,2;"- - - - - - - -":n:n=117:j=1172:n,j;"|":j:n n 15,20;6;"ILLEGAL MOVE";16,20;"LOSE 50";(2*row)+2,(2*col)+2;"*":ene=ene-502:n=1100d:n:15,20;" ";16,20;" ";18,7;" ";18,7;ene ene<17000X  6140 Xq18,7;"0000";0,0;1;"OUT OF ENERGY YOU DIE!!":n=1200:n:500 ? @*INITIALISE" Jl$(42*,8):n=142*:l$(n):n:o$(4,8):r$(4,8):n=14:o$(n):r$(n):n:m$(2,5):n=12:m$(n):n T=m(2):n=12:m(n)=(*8)+1:n ^#m(1)=m(2)8020T h0p(8):n=18:p(n)=0:n rn=18 |z=(*24)+9 j=18 p(j)=z8060| p(j)=08110  8120  p(j)=z:n j No(4):r(4):n=14:o(n)=p(n):r(n)=p(n+4):n: p(t):n=1t:p(n)=(*32 )+9 :n:lc=(*8)+33!:loc=41):ob=0:re=0:map=0:rad=0:sco=0:res=0:s(42*):n=140(:s(n)=0:n:s(41))=1: !4count=0 !>z<9 8530R! !H.z=z-8:count=count+1:8510>! !R&z<4x=8-(2*count) !\!z=4z=8x=10 !f1z>4z<8x=12 +(2*count) !p1z=1z>6y=12 -(3*count) !z!z=2z=6y=15 !1z>2z<6y=18+(3*count) ! #(D"SHOP","GARAGE","HOUSE","STREET","STATION","MARKET","ALLEY","PAVEMENT","PUB","GREEN","COTTAGE","ROAD","POND","PATH","GARDEN","PARK","FARM","MEADOW","HEDGE","FIELD","STREAM","BRIDGE","BARN","DITCH","HILL","HUT","VALLEY","COPSE","CANAL","LOCK","TUNNEL","TRACK","RIVER","WOOD","MINE","CLIFF","LAKE","FOREST","CAVE","MOUNTAIN" #2\"BASE","CASTLE","BOAT","KEY","GUN","UNIFORM","TORCH","KNIFE","ROPE","LADDER","MAP","RADIO" ##"Press ENTER to CONTINUE ";u$:: %"rescue"9510&%: %&g:2:4:0:1;"STOP THE TAPE":''"Press any key to start":500:1 %$"33-------------34-------------35" %#"| \ | /|" %#"| 25----------26----------27 |" %#"| | \ | /| |" %#"| | 17-------18-------19 | |" %#"| | | \ | / | | |" %#"| | | 9 ----10----11 | | |" %#"| | | | \ | /| | | |" %%"| | | | 1--2--3 | | | |" %#"| | | | | \|/ | | | | |" %$"40-32-24-16-8--41-4--12-20-28-36" %#"| | | | | /|\ | | | | |" %#"| | | | 7--6--5 | | | |" &#"| | | | / | \| | | |" & #"| | | 15----14----13 | | |" &#"| | | / | \| | |" & #"| | 23-------22-------21 | |" &*#"| | / | \| |" &4#"| 31----------30----------29 |" &>#"| / | \|" &H$"39-------------38-------------37" &R"CELLAR","KITCHEN","BATHROOM","KEEP","DUNGEON","HALL","BEDROOM","COURTYARD","CHAMBER","LOUNGE","TURRET","STORE","STAIRS","LOWER","GROUND","UPPER","OUTER" &\"" &f" " '"castle"9995 ': ' ':"STOP THE TAPE":300,:1 c z t&o)aace*UZ U*SHOP GARAGE HOUSE STREET STATION MARKET ALLEY PAVEMENTPUB GREEN COTTAGE ROAD POND PATH GARDEN PARK FARM MEADOW HEDGE FIELD STREAM BRIDGE BARN DITCH HILL HUT VALLEY COPSE CANAL LOCK TUNNEL TRACK RIVER WOOD MINE CLIFF LAKE FOREST CAVE MOUNTAINBASE CASTLE %BOAT GUN TORCH ROPE %KEY UNIFORM KNIFE LADDER MAP RADIO +