Manic  a "a(t$u,d)=39900ܛ \32767:"":32768:"":"":"":""::n=39900ܛ39942:a:n,a:n q49152,201:49252d,201:n=49253e:s=41659:40(:s=s+7:40(:"" (ns+3,(n/256):s+2,n-256*(s+3):s+4,(s+2):s+5,(s+3) 2%a$:a$=""n,0:n=n+1: <n=a(a$,n):502 F221,42*,11 ,92\,221,110n,4,221,102f,5,221,78N,6,221,70F,7,221,94^,13 ,221,86V,14,120x,177,32 ,3,66B,75K,201,126~,198,96`,18,35#,19,11 ,120x,177,32 ,-11 ,66B,75K,201 P Z."How to use this title page: use the currently selected controls to move the arrows (either side of the icon panel on the right) up and down; press fire to select the indicated icon. From top to bottom, these are: Keyboard, Sinclair port 1, Kempston (if fitted), three Graphics sets, and Start game." d*" Also shown is the currently selected controls (icon is highlighted in yellow) and the currently selected graphics set, with one of the tiles shown above. To see the other tiles in the set, use left and right. The keyboard controls are O (left), P (right), Q (up), A (down) and M (fire/select)." ne" Don't forget that you can use the Sinclair option and still use the keyboard: the keys 6, 7, 9, 8 and 0 correspond to left, right, up, down and fire respectively. Now for the game itself. Upon selecting Start, you will be asked for a password: just press ENTER to start at level 1 (of 144). You will be presented with a set of tiles linked by pathways." xd" A cursor is shown around the centre tile position, and can be moved anywhere in the playing area (with fire released). To move a tile, place the cursor over it, hold down fire, and move in the required direction - but only along a pathway. When two (or more) identical tiles are linked by pathways, they, and the pathways linking them, will disappear." 3" Nasty if this happens to split the playing area into separate areas... and there's a tile on one side which you need on the other... but you can't move it there... However, by pressing R you can restart the current level. The game can be paused by pressing P and abandoned by pressing 3 and 4 together." ~" Let's see if you can complete all 144 levels without using a password! ",""  ]"Hello and wolcome tee the solly scriller of Sloughtly Minic. That whoch you see abive is the sonsible scriller. This one contoons all sirts of solly bats and poaces loke this. I bit you thonk this is finny, but spooking for mooself, I am gutting a bat tired of it. So lot's gut bick to nearmal. (I told you it was the solly, er, silly scroller.)" X" ~ And now the long-range weather forecast. It will be hot and sunny, cloudy, wet and possibly thundery, snowing, calm and bright, and there will also be gale force winds from the north. But you won't notice as you'll be too busy playing this game. Or even reading this message. Or jumping on the spot and shouting ""I'm slightly manic!""" 4" ~ Oh no don't go away yet, there's lots more." " ~ This game has been lying around untouched for over three years (I wrote it in July/August 1992), until something prompted me to transfer it to my A3010 so that I could distribute it to all and sundry. Hope you like it..." ã" ~ One of my favourite pastimes is having a swipe at the PC stranglehold. Why the rest of the world can't see sense and buy Acorn instead I don't know... ;-)" " ~ I do other things as well, such as wear Saturday best, drink a bottle of Brown Ale, and watch NUFC. In that order, on a Saturday afternoon, Wednesday evening or whenever Sky deems 'suitable'." " ~ Are there any vegetarians reading? Good. Then I'll tell you all that I like eating dead cow, dead pig, dead sheep, dead fish, dead chicken, dead turkey, and dead parrot (how did that get there!?) and I'm not going to stop no matter what you try." D" ~ Friends, Romans and countrymen... WE KNOW WHERE YOU LIVE!!!" Z" ~ If you are playing this on a 48K Spectrum, then you are missing out on the music!" k" ~ If you are playing this on an emulator, then you are missing out on playing it on a real Spectrum!" " ~ Just think. In the ten minutes or so it takes you to read this message, you could have been playing the game. Speaking of games, those of you with +3s and some Z80 programming experience will no doubt find it easy to convert tape multi-load games to disk multi-load games. I know for a fact that these games can be converted: Gauntlet 3, Lemmings, Monty Python's Flying Circus, Myth, Pang, and Turbo the Tortoise. I won't say how. Yes I did buy them." " ~ Given the money, I'd buy myself an Acorn Risc PC 700 with Wolfenstein, Darkwood, Artworks, Impression Publisher, etc etc etc (and some hardware). And I'd still keep my Spectrum, BBC Master, and colour printer."  " ~ Some of you will remember the old days, back in the early to mid 80s, when Ultimate was, well, ultimate, most people who had computers had Sinclair computers, people could write some silly game in BASIC and get thousands for it, and Sir Clive was well-known." " Now... Ultimate are no more, for 'big' read money, `50 cartridges and huge profits, people with more sense than money owning Arcs, Risc PCs and Spectrums (or Sam Coupes), and people with more money than sense owning PCs, Amigas, STs or consoles." " ~ Oh yes. This game was written on a Spectrum +3, using no utilities except Melbourne Draw (sprites as a screen file), Artist 2 (title page and game screen), and the Multiface toolkit (writing the game itself). Not an assembler in sight and it's STILL in machine code. The coding would have been very well structured but for a few minor patches I made to correct a few minor bugs. And why were Amigas being advertised in Spectrum magazines?" "" ~ You know, I think I've gone on long enough. Oh well. I'll go on a bit longer then. Waffle waffle waffle waffle waffle. There. Now I'll let this message repeat. ","" @Manic.tun oQq>y!)F!)*E6>y!U!Z!_~(4fn~8 fn<#wtu#V#yQ!pUwwSSSSSSSSSS}.}..Sh]hSSSh.h.h.h.;S;S..SShhSSSS;S;S;S;S;@;@;@;@;S;S;S]S]}]};]}]}]]}.}.}.}.SSSSh.h.h.h.SSSSh.h.}@}@ ..;};}]h]h']']']']...    ....h. h. h. h. S S h.Sh hh.hhhh]hS S S S S]h.h.S S  .S.x.kxZk.h.h]]']W]]]']W]]]']W]]'']SSSh.h.h.h.SS..SShhSS S S    S S . S h. h. S S }.}.. . S S @ @ ....@ @ @ @ ....@ @ .....S S h.h.S]h]hhhSS]h]hSSSh.h.h.h.S S .h.]S S .h.]S''''  N   d       6    N      N    d    N        d    N v   d   N vNd  N vNd 6      d    6             N  N  6                             6       N    d    N      N    N    6  N    N   N      N NN 6 6                 N  6               .    S       .     S  .                      .    .      ]                           .      ]          S      '  W    '  W    '  W             .    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kkր`yk?kkk |```kk UVր`p08``kJP(k9k <<<<<<<<<<<<<>11m11?11m~x`y1111 xx```1?16Up08``?1<~811 =?= ?m~?`q xx ``UUp8`p?``p ? N%=?<$P((RP(J%B`!@%@ P(R``p1(111 11 NU<<<<<<<<<<<<< .27727Ol:"1. Edit levels"'"2. Play game" %a$=:a$="1"60<:"Manic.edt" a$"2"20 (!60<:0:"Manic.lvl" 2D23399g[,20:41751,205:0:41712 :43255,0 b$=21+¼:d$=21+ç::n=39e3X39028t:a:n,a:n:c$(5,11 ):n=5:c$(n):n:221,42*,11 ,92\,221,126~,4,221,166,12 ,79O,6,ç,201,33!,ç,192,6,35#,175,182,35#,16,-4,34",103g,152,79O,201," "+b$+" "+d$+" "+d$," "+d$+d$+d$,b$+" "+d$+" "+b$+" "," "+d$+d$+d$," "+b$+" "+d$+" "+d$ (:"1. Edit level"'"2. Save levels"'"3. Test levels"''" 0123456789"'" 0"'" 1"'" 2"'" 3"'" 4"'" 5"'" 6"'" 7"'" 8"'" 9"'"10"'"11"'"12"'"13"'"14" 239015g,80P:39016h,108l:y=519:y,2+(y=5);:x=(y=5)̧+6*(y<19):a=39014f:a=1+(a(a,15)>ç)+2*(a(a,240)>ç) <"..+#"(a);:x:y Fa$=:a$="1"130 P,a$="2""Manic.lvl"27728Pl,5040 Za$"3"70F dF"Level to test? (1 to 144)";lv:lv144lvɺlv100d n;254,0:43254,lv:44781:40( x Edit level F"Level to edit? (1 to 144)";lv:lv144lvɺlv130 ptr="27693+lv*35" {340T:px=ç:py=px:ox=px:oy=px:pt=px:39999?,21:39998>,px:39996<,pt+16:39995; y=oy:x=ox:380|:޼;8;8;8;py*4,px*4+2;"* *";py*4+,px*4+;"* *";py*4+,px*4+;"* *";py*4+4,px*4+2;"* *" a$=:a$=" "40( .ox=px:oy=py:a$="6"pxpx=px-:160 (a$="7"px<6px=px+:160 (a$="8"py<4py=py+:160 a$="9"pypy=py-:160 ?a=ptr+py*7+px:a$="0"a,a(a,240)+pt:160 `y=py:x=px:a$="n"a$="N"py290":a=a-7:300,:y=y-:380|:160 \a$="s"a$="S"py<4300,:a=a+7:290":y=y+:380|:160 Wa$="e"a$="E"px<63106:a=a+:320@:x=x+:380|:160 Oa$="w"a$="W"px320@:a=a-:3106:x=x-:380|:160 ra$=13 pt=a(pt+,15):39999?,21:39998>,ç:39996<,pt+16:39995;  170 "2a,a(a,127)+128*èa(a,128): ,0a,a(a,223)+32 *èa(a,32 ): 60a,a(a,191)+64@*èa(a,64@): @0a,a(a,239)+16*èa(a,16): J Show level T:y=ç4:x=ç6 ^ 390 h(x:y:21,16;"Level ";lv: r Show tile |4n=ç4:y*4+n,x*4+;" ":n c39999?,y*4+:39998>,x*4+2:a=(ptr+y*7+x):èa(a,240) 339996<,a(a,15)+16:39995; 5a(a,16)y*4+2,x*4+;"-" 4a(a,32 )y*4+4,x*4+;"|" :a(a,64@)y*4+2,x*4+5;"-" -a(a,128)y*4,x*4+;"|"  -Manic.lvl Pl,`Q2Q`tqu6Ԑl{zy<uטc6tr1F7”m\xQy[