ZXTape! 0Created with Ramsoft MakeTZXNU/Ground U 6:6:6: "" 300000u ("" 7""300000u <f|f|f<|f<ffvfvfff0fvff~`f`f~f~f0f`~f`>`ff<`f6f`<fv<<>fvfv<f><||66066&0@TU/Ground PwYR<df=0:gf=1:gs=0:fl=0:oc=0 ltb=0:vb=0:pd=0:zz=0:sc=0:lc=0:gs=0:br=0:np=0  x(9 ) c$=(13 ) $9000(#:2001:cp=1 Xd$="It is now pitch dark. Carry onany further and you'll fall intoa deep, deep pit." i$="You can't go that way." g$="The gate is now shut." l$="Going down .....!" f$="The door is now shut." 5000 tbo(9 )=cp 8 tb=1:"You're being followed by a tame bear." ыtbcp=45-"The ladder snaps in two under the weight of the bear!!":o(13 )=0:p(45-,2)=0:cp=45- 390  vb=34"1950 ; vb>9 a$="""You need a direct object.":210 I(vb=2vb=6)a$="""You're not helping me here!":210 Ha$""vb=1no=0"That doesn't make any sense.":210 vb*502+250 ,6 a$""no=0"You have me baffled.":210 .?no>28no<21"I don't understand you.":210 0no>24no=no-4 2no=no-20 4&nocp=3gf=15200P 6Rnopd"You have fallen into a very deeppit. This could be trouble.":612d 8? p(cp,no)=0"Nope! You can't go that way.":210 :$cp=535no=26300 < cp=p(cp,no):200 ^ no=01900l ` 5300 b5o(no)=-1"You've already got it!":210 d-o(no)cp"I can't see it here.":210 fMno=18o(19)-1"You haven't got a container.":210 hMno=39'o(19)-1"You haven't got a container.":210 jsno=39'o(19)=-1o(39')=0:no=524:o(19)=0:zz=zz-1:380| lsno=18o(19)=-1o(18)=0:no=513:o(19)=0:zz=zz-1:380| nhno=1no=3no=6no=9 no=11 no=17"Don't be ridiculous!":210 ptno=20no=29no=30no=31no=32 no=35#no=36$"I can't do that!":210 rR no=40(no=41)no=43+no=491"It can't be done!":210 tRno=8no=502"There's no point carrying that, so I won't!":210 v4zz>4"You're carrying too much.":210 x^no=12 cp=10 p(10 ,4)=0:p$(10 )="faced by a vast chasm.": z<no=15sc=0"You can't get it yet.":210 |1zz=zz+1:o(no)=-1:"OK.":210 '::"What Now * ?";:8000@:m$: &a$="":b$="":vb=0:no=0 6 lc=m$:i=1lc:m$(ii)" "b$=b$+m$(ii):i  e$=b$:e$="go"397 <e$<3"I don't understand you at times!":210 Ab$=e$(13):i=1nv:b$=v$(i)vb=i:398  i  vb=1:a$=b$:402  e$+1ȱm$no=0:  402  200 a$=m$(e$+2̱m$) 0a$<3"Je ne comprends pas!":210 C h$=a$:a$=a$(13):i=1nn:a$=j$(i)407 i no=0: no=i: ;"You are carrying the following:":gs=0:zz=0 Bi=1lo:o(i)=-1o$(i):gs=gs+1:zz=zz+1  i gs=0"Not a lot!"  210 q "There are no points to be scoredin this game, old chum. You've just got to find a way out of here."  210 & no=01900l ( 5300 *;o(no)-1"You aren't even carrying it!":210 ,Xno=19"Smash...":o(19)=0:o(502)=cp:zz=zz-1:210 .Xno=513"Smash...":o(19)=0:o(513)=cp:zz=zz-1:210 0Xno=524"Smash...":o(19)=0:o(524)=cp:zz=zz-1:210 2Lno=16"Oh dear! It vanishes in a sparkle of shattered glass!" 4= no=16o(16)=0:zz=zz-1:210 6Mno=46.o(no)=0:o(45-)=cp:zz=zz-1:"OK.":210 8no12 576@ : cp10 576@ <5"Brilliant! Now you can walk across the plank!" >s o(12 )=cp:p(10 ,4)=14:p$(10 )="walking across the plank.":zz=zz-1:210 @7"OK.":zz=zz-1:o(no)=cp:tb=1580D B 210 Dj "The bear glares at you and runs away in a fit of pique.":tb=0:o(9 )=(*40()+1 Fzz=zz-1:210 X "I'm afraid that you won't get much help from me, so just keep on trying things. If nothing's happening, try using different words instead." Z 210 d<"You appear to have blown it. You're dead.":6800 f% "Do you want another game (YorN)?" h=""616h i ="y" j="n":"Bye.": l 616h  1890b 'no=0"Cross what?!":210 Fcp15cp10 "There's nothing here to cross.":210 Nno1no6no12 "Mmmmm. What a strange idea.":210 A"Why don't you just type in a direction instead?":210  350^  ' no=0"Open what?!":210 "E cp60<cp3"There's nothing here to open.":210 $cp=60<812, &*gf=1"But it is open!":210 (Ao(42*)-1"But you haven't got the key.":210 *T"The gate swings slowly open.":gf=1:p(3,1)=2:2510 ,2 df=1"But it's already open.":210 .Ro(33!)-1"You've nothinf strong enough to open it with.":210 0D "You'll just have to try and do this some other way.":210 R'no=0"Close what?!":210 T,no32 no35#"Que?":210 Vcp=3860 \ X/df=0"It's already closed.":210 Ze"OK.":p(60<,2)=0:df=0:p$(60<)="faced with a closed door.":210 \4 gf=0"But it's already closed.":210 ^o "The gate is a magical one and, once opened, it can never be closed by mere humans like you.":210 no=01900l  5300 <o(no)-1o(no)cp"I can't see it here.":210 5no10 "I don't think so somehow.":210 S "Mmmm-mmmm! That was delicious.":o(10 )=0:zz=zz-1:210 2no=0"I don't understand you.":210 , no9 "It isn't hungry!":210 E o(10 )-1"You've nothing to feed it with.":210  10720  no=01900l  5300 ;no513no524"You must be joking!":210 N no=513"Urggh!":o(513)=0:o(19)=-1:210 S "Glug-glug-glug .... hic!":o(524)=0:o(19)=-1:210 'no=0"Offer what?!":210  5300 Bo(no)-1"You've got to have it to offer it!":210  no=10 1070. ":no524"You've nothing worth offering.":210 $U cp502"There's no-one here who wants it(except perhaps for you)":210 &l "The denizen of the caverns downsit in one draught, and gratefully shows you a new tunnel." (2 :"He then stumbles away to sleep it all off!" *t o(524)=0:o(19)=-1:p(502,4)=557:p$(502)="walking past old spirits." + o(29)=0:210 .@ cp27"There's nothing here that wants it!":210 0S"The bear gratefully accepts the bun, and stands aside to reveal a new path way." 2k:"In a show of gratitude, he now attatches himself to you like a limpet!":p(27,1)=28 33p$(27)="walking past the scent ofold bear." 4;o(10 )=0:zz=zz-1:tb=1:210 L no=01900l N 5300 P:o(no)-1o(no)cp"But it ain't here!":210 RCno2"Wave,wave,wave, but nothing happens.":210 T,cp15"Nothing happens.":210 V4br=1"You've already done that.":210 Xj"A crystal bridge now spans the chasm (lucky, aren't you)":o(6)=cp:p(15,2)=17 Z_p(15,3)=16:p$(15)="walking across the chasm.":br=1:210 ~ 1200:  no=01900l  5300 >o(no)-1o(no)cp"I can't see that here.":210 Wno3no15no5no12 no32 "Not a chance!":210 Io(4)-1"You've got nothing to cut it with.":210 Eno3no12 "Your axw is not strong enough.":210  no=31220 a"The plank is now nicely hewn, but you'll need something else before you can make a ladder." 6o(12 )=0:o(535)=-1:210 /"Timberrrr! The tree crashes to the ground." n p(21,3)=22:p$(21)="walking past a dead tree.":o$(3)="an ex-tree":210 Dno3no5no13 "I beg your pardon?":210 Pno=3"Oh, these old war wounds! Sorrybut it can't be done.":210 no=51266 Do(13 )cp"I can't see it anywhere around here.":210 Tcp45-cp47/"There's no point in climbing theladder here.":210 ;cp=45-o(13 )=47/:cp=47/:200 / o(13 )=45-:cp=45-:200 Go(5)cp"I don't see it on the ground anywhere.":210 Rcp35#cp36$"There's no point climbing the rope here.":210 :cp=35#o(5)=36$:cp=36$:200 -o(5)=35#:cp=35#:200  no=01900l  5300 <o(no)cpo(no)-1"I can't see it here.":210 Eo(44,)-1"You've nothing to light it with.":210 7 no45-no7"Don't be silly.":210 no=71320(  6o(46.)=-1"It's already lit!":210 "I"OK.":o(46.)=-1:o(45-)=0:pd=0:210 (Uo(7)=-1"Booooom! You've just blown yourself to bits!":612d *scp4"Kaboooom. The dust slowly clears to reveal ... nothing's changed at all.":o(7)=0 ,3"Kaboooom! The wall's been blownto smithereens!" .yo(7)=0:zz=zz-1:p(4,4)=5:p$(4)="walking along a dusty track.":210 F( no=0"Attack what?":210 GA5300:o(no)cpo(no)-1"Where is it?!":210 H_no9 no11 no29no30no31"What an odd request.":210 J;"This is not one of your better suggestions!":210 x%no=0"Kill what?":210 yA5300:o(no)cpo(no)-1"Where is it?!":210 z 1352H $no=0"Hit what?":210 A5300:o(no)cpo(no)-1"Where is it?!":210 M"You feel a slight twinge of painbut otherwise nothing happens.":210 %no=0"Make what?":210 7no13 "I despair of you sometimes.":210 fo(535)-1o(14)-1o(4)-1"You need more materials.":210 o"You have a brand new ladder.":o(13 )=-1:o(14)=0:o(535)=0:zz=zz-1  210 (no=0"Reflect what?":210 <no47/"I don't compute this instruction":210 ,cp93]"Nothing happens.":210 4sc=1"You've already done that.":210 L:"The light is reflected back and the shimmering curtain falls aside." up(93],1)=95_:o(15)=cp:p$(93])="walking past a shimmeringlight.":sc=1:210 @$no=0"Oil what?":210 B7o(513)-1"But you've no oil.":210 D<cp79O"Nothing worth oiling around here":210 Egno17"You've just wasted a lot of oil.":o(513)=0:o(19)=-1:210 FA"The track slides noiselessly away, to reveal more tunnels!" Hgo(513)=0:o(19)=-1:p(79O,3)=80P:p(79O,4)=81Q JPp$(79O)="walking past a smooth track.":o(17)=0:210 rno=01900l s 5300 t5o(no)cpo(no)-1"Where is it?!":210 uDo(38&)-1"You've nothing to stab it with.":210 v5no30o$(no):"is not impressed!":210 xL"The spider dies in a glorious display of bit-acting, and reveals:" zp"a new passage way!":p(84T,3)=86V:p(84T,4)=85U:o$(30)="a dead spider" |<p$(84T)="walking past a dead spider.":210 no=01900l  5300 5o(no)cpo(no)-1"Where is it?!":210 Co(34")-1"You're not carrying any spray.":210 :no31"Cough-cough Splutter-splutter!":210 <"The evil fly coughs its last andreveals a hidden tunnel." mp(74J,4)=75K:p$(74J)="walking past a dead fly!":o$(31)="a dead fly":210 #no=4np=16010z &no=0"Throw what?":210 #no33!no4552( "no=4np=0552( #no=4np=16010z <o(33!)-1"But you haven't got it!":210 ecp60<"OK! It vanishes in a cloud of dust.":o(33!)=0:zz=zz-1:210 Q"The door shatters under the force of the blow, and reveals anew corridor." xp(60<,1)=61=:p(60<,4)=65A:p$(60<)="walking past the door.":o(33!)=0 &zz=zz-1:df=1:210 no=01900l  5300  5o(no)cpo(no)-1"Where is it?!":210  ,"Interesting, but unrewarding.":210 : no=01900l ; 5300 <9no480"There's nothing here to read.":210 >;o(480)-1"You're not holding it.":210 @$"There's material in here to make" B$ "a ladder, like nails and planks" C"and axes and things." D#"There's also more than a touch " F#"of magic in the air!":210 bG"OK.":"Do you want to save your progress onto tape (Y or N)?" d =""1892d e="y"3000 f="n"614f h 1892d l+no=0"What's a ";h$;"!":210 mSno=43+no=1no=6"There's nothing interesting here.":210 o 5300 p5o(no)cpo(no)-1"Where is it?!":210 qbno=2no=16no=33!no=37%no=38&"This has useful powers.":210 r."It's nothing more than:":o$(no):210 Jcp=15cp=10 cp=45-"I told you so ....":l$:612d "Wheee!":210 &no=0"Break what?":210 L5300:o(no)cpo(no)-1"I can't. It isn't here.":210 J"You're not strong enough to break anything by yourself!":210 %no=0"Push what?":210  5300 @o(no)cpo(no)-1"I can't. It isn't here.":210 &cp79O"You can't!":210 D"Try doing this another way, by using something else.":210   1960 џnv=38&:nn=535:z=100d:lo=535:p$(z,480):p(z,4):o$(lo,10 ):o(lo):v$(nv,3):j$(nn,3):t$(4,5) \p$(1)="on an old track heading towards the caves.":0,2,0,0 Pp$(2)="getting ever nearer the caves.":1,3,0,0 ?p$(3)="at the mouth of the caveswith paths everywhere." >p$(5)="in a subterranean tomb, dotted with crevices." 1p$(4)="in front of a solid wall of rock!" =p$(6)="walking around the side of the crevice room." /p$(7)="surrounded by bricked up walls." 2,15,20,4,0,0,3,0,6,13 ,4,9 ,0,5,0,7,0,9 ,6,8,0,10 ,7,0,7,12 ,5,10 Zp$(8)="near the great chasm in the rock, which plunges down hundreds of feet." @p$(9 )="in the heart of crevice room,with many tunnels." ?p$(10 )="in front of a great chasmthat you cannot jump." 8,11 ,9 ,0,10 ,0,12 ,0,9 ,0,13 ,11 ,5,0,0,12 ,0,0,10 ,0,3,0,0,0,0,18,0,15 4p$(11 )="on the southern rim of the chasm." 15,33!,18,19,16,34",0,17,0,32 ,17,0,0,0,21,3,0,0,0,20,23,0,0,21 'p$(12 )="lost in chasm country!" Ap$(13 )="in a room full of rocks, rocks, rocks and rocks." 0p$(14)="on the west side of the chasm." >p$(15)="faced with a crack that is too wide to jump." )p$(16)="in an east side chamber." 4p$(17)="on the main track throughthe caves." Ap$(18)="away from the main path with a choice of route." 3p$(19)="in a sharply twisting corridor." :p$(20)="on a long east-west trackinto the depths!" Ap$(21)="forced to a halt by a large underground tree." @p$(22)="heading down a twisting path into an old lair." cp$(23)="surrounded by rock in a mixture of corridors.":25,22,24,0 >p$(24)="walking along an old tunnel in the rocks." p$(25)="forced to turn sharply asthe path bends round.":26,0,0,23,0,23,26,0,27,24,0,25 : p$(26)="walking along a fairly large corridor."  2051  1970 5p$(27)="face to face with a very large bear!" p$(28)="at a t-junction behind the bear's lair.":0,26,0,0,0,27,30,29 p$(29)="at a dead end.":0,0,28,0,31,0,0,28,0,30,0,0 >p$(30)="near the heart of the bear's hiding place."  ?p$(31)="in an old cave used as a bear's resting place."  bp$(32 )="heading down an offshoot from the main mine.":19,42*,33!,41)  <p$(33!)="surrounded by shored up timbers and walls." cp$(34")="crawling over stones and rubble on a low path.":17,0,34",32 /p$(35#)="faced with a very deep drop." 18,0,35#,33!,0,0,0,34",0,0,38&,0,0,38&,39',0,37%,0,0,36$,0,0,40(,37%,0,0,0,39' @p$(36$)="at the foot of the drop with paths everywhere." 3p$(37%)="walking along an easterlycorridor." <p$(38&)="forced into a sharp turn as the path bends." 3p$(39')="in a long, low east-west corridor." 5p$(40()="in a dead end and can go no further." 0,0,32 ,0,32 ,0,0,0,42*,0,44,,46.,0,45-,0,43+,44,,0,0,0,0,0,43+,0,0,524,491,480 >p$(41))="well and truly stopped bya vast wall of rock." 8p$(42*)="face to face with a very angry panther!"  3p$(43+)="at an underground t- junction." "&p$(44,)="near a great incline." $3 p$(45-)="at the foot of a great incline." &p$(46.)="in a dead end." (2p$(47/)="at the top of the great incline." *4p$(480)="near an old scary part ofthe caves." ,@p$(491)="near a reputedly magical part of the caves ...." -0,513,47/,502,0,535,546,47/,0,0,480,0,480,66B,0,0,47/,77M,0,0,491,100d,0,0,0,0,88X,491 .>p$(502)="halted by the ghostly spirit of the caves." 05p$(513)="on an offshoot from the main track." 19p$(535)="stopped by an extremely narrow squeeze." 26p$(524)="on an old path heading north-south." 3 21015 4 3000 5568,579,502,58:,0,557,0,0,557,0,0,0,0,0,557,59;,60<,0,58:,0,0,59;,0,0 6Ap$(557)="in an open corridor with many exits running off." 7) p$(546)="near the magical caves." 8%p$(568)="stuck in a dead end." :p$(579)=p$(568) <<p$(58:)="on a well trodden path running east-west." >?p$(59;)="forced to turn as the path bobs and weaves." @<p$(60<)="faced with door marked 'begone stranger'." B61=,61=,61=,62>,61=,61=,61=,63?,61=,64@,61=,61=,61=,61=,65A,61=,61=,61=,60<,61= C:p$(61=)="in a tortured maze of little passages." Dp$(62>)=p$(61=) Ep$(63?)=p$(61=) Fp$(64@)=p$(61=) Gp$(65A)=p$(61=) H:p$(66B)="walking along a dim path with damp walls." J 513,67C,0,68D,66B,0,0,69E,0,69E,66B,0,68D,0,67C,0,0,71G,69E,0,70F,72H,0,74J,71G,0,0,73I L(p$(67C)="in a low,damp corridor." N?p$(68D)="in a low corridor.It all seems very damp here." P>p$(69E)="stopped by a wall of mistthat obscures light." R? p$(70F)="on the south side of the mist in clearer air." T?p$(71G)="heading along a good pathcut from living rock." V3p$(72H)="in a sharply twisting corridor." X7p$(73I)="twisting and turning nearthe FLY room!" Z@p$(74J)="face to face with a giantfly blocking the path!" \74J,0,72H,0,0,73I,71G,0,0,0,74J,76L,0,0,75K,0 ^<p$(75K)="in a low east-west tunneldevoid of insects!" `@p$(76L)="in a complete dead end and can go no further." b524,78N,0,0,77M,79O,0,0,78N,0,0,0,0,83S,0,79O,0,82R,79O,0,81Q,0,0,0,80P,84T,0,0 d*p$(77M)="still heading north-south" e 2151g f 3200 g@p$(78N)="at the bottom of a long low north-south path.." h:p$(79O)="halted by an old seized up mining track." j8p$(80P)="weaving around old and dusty cobwebs." l0p$(81Q)="on the west side of the track." n;p$(82R)="in what was once known asthe salvage room." p)p$(83S)="near to the SPIDER room!" rAp$(84T)="in spider-land.The vast spider here halts you!" t<p$(85U)="in an old chamber known as spiders' grave!" v)p$(86V)="near to the SPIDER room!" x:p$(87W)="in a total dead end. Yourroute ends here." y83S,0,0,0,0,0,84T,0,0,87W,0,84T,86V,0,0,0 z89Y,90Z,92\,546,0,88X,91[,0,88X,94^,0,0,0,92\,93],89Y,91[,0,97a,88X,0,97a,0,91[ |2p$(88X)="in the heart of the magiccaverns." }=p$(89Y)="in a northern offshoot from the main path." ~3p$(90Z)="walking along a magical corridor." 'p$(91[)="in a dimly lit tunnel." 0p$(92\)="near to the source of themagic." :p$(93])="halted by a magical shi- mmering curtain." 90Z,0,0,0,0,93],96`,0,99c,0,98b,95_,93],0,0,92\,0,0,0,96`,0,96`,0,0,535,0,0,0 9p$(94^)="in no-mans land. The path ends here." Ap$(95_)="on the northern side of the shimmering curtain." #p$(96`)="in a low corridor." ;p$(97a)="treading over dimly lit rocks and rubble." =p$(98b)="in a dead end. The wall is bricked up here." =p$(99c)="in a northern offshoot from the main path." ?p$(100d)="in an old warehouse once used to store tools." .i=1z:j=14:p(i,j):j:i 15,20,21,34",24,0,40(,0,27,7,42*,46.,0,14,93],67C,79O,480,98b,69E 3"vast chasm","a staff","a tree","an axe","a rope" * "a bridge","dynamite","rubble","a bear" 7"a bun","a panther","a plank","a ladder","some nails" # "a curtain","a mirror","a track" $"some oil","a bottle","misty wall" ;i=120:o(i):i:i=120:o$(i):i 502,84T,74J,60<,76L,87W,3,535,63?,31,73I,0,0,100d,0,3,1,0,0,39',0,0,0,0,0 "the ghost!","a spider!" *"a fly!","a door","a mortar","fly spray" 2"a gate","a crack","a stone","a sword","whisky!" ?"a gargoyle","an knife","a key","a wall","matches","a torch" -"lit torch","a light","parchment","program"  "glass" #"oilbottle","whisky jar","timber" i=29lo:o(i):i  i=29lo:o$(i):i h "cha","sta","tre","axe","rop","bri","dyn","rub","bea","bun","pan","pla","lad","nai","cur","mir","tra" k"oil","bot","mis","nor","sou","eas","wes","n","s","e","w","gho","spi","fly","doo","mor","spr","gat","cra" g"sto","swo","whi","gar","kni","key","wal","mat","tor","tor","lig","par","pro","gla","bot","bot","tim" f"go","get","loo","inv","sco","dro","hel","qui","cro","tak","ope","clo","eat","fee","dri","off","wav" g"cut","cho","cli","lig","att","kil","hit","mak","ref","oil","sta","spr","thr","rub","rea","exa","jum" "bre","pus","sav","loa" i=1nn:j$(i):i i=1nv:v$(i):i "north","south","east","west" i=14:t$(i):i  _:"And now you can leave the caves!"::"Congratulations!"::"And have a safe journey home!"  G :"Insert cassette in tape unit, and tap the space bar when ready" =""3001 ""3002 x(1)=cp:x(2)=tb:x(3)=gf:x(4)=pd:x(5)=zz:x(6)=sc:x(7)=df:x(8)=br:x(9 )=np "OK."  "data1"p$():6900 "data2"p():6900 "data3"o$():6900 "data4"o():6900 "data5"x() 614f G :"Insert cassette in tape unit, and tap the space bar when ready" =""3201 ""3202 "OK"  "data1"p$() "data2"p() "data3"o$() "data4"o() "data5"x() cp=x(1):tb=x(2):gf=x(3):pd=x(4):zz=x(5):sc=x(6):df=x(7):br=x(8):np=x(9 ) 200  Bo(46.)-1(cp>4cp<100d)d$:pd=1: "You're ";p$(cp):pd=0 @cp=42*tb=1p(42*,2)=06054 'z$="You can see: " : (i=1lo:o(i)=cpz$;o$(i):z$="" i cp=3gf=0g$  fl=0  M:"You can go:":i=14:p(cp,i)0t$(i);" ";:fl=1 i fl=0"Nowhere." np=16000p M(cp>20cp<88X)((*100d>96`))np=1:6000p cp69E  p(69E,4)=70F /o(19)-1"You can't pass yet.": M:"The shimmering curtain washes away the mist and reveals a new tunnel." qp(69E,4)=70F:o(15)=0:zz=zz-1:p$(69E)="walking past an ice cold spot." o(20)=0: P@:"Oh dear, the gate to the caves appears to have slam shut!" RN:"That's torn it. You'll have to find the key now before you can get out." T0:"But don't worry. It's in here somewhere." Up(3,1)=0 Vgf=0:210 1no=45-o(46.)=-1no=46.: 1no=19o(513)=-1no=513: 1no=19o(524)=-1no=524: 1no=18o(513)=-1no=513: 1no=39'o(524)=-1no=524:  pB:"There's a hostile gargoyle peer-ing at you from the shadows!" q%(*100d)>98b6020 r8"He has a knife! He throws it atyou!":o(40()=cp t8(*100d)>98b"He's killed you!":612d v"It missed!": zV (*11 )>1"You've killed a gargoyle!":o(40()=0:6014~ {#"You missed him!":o(40()=cp |o(4)=cp:zz=zz-1 }"i=1502:i:200 ~np=0:6012| 7"He appears from the shadows and steals:":gs=0 Fo(2)=-1o(2)=63?:o$(2):gs=gs+1 Fo(7)=-1o(7)=63?:o$(7):gs=gs+1 Io(14)=-1o(14)=63?:o$(14):gs=gs+1 Io(16)=-1o(16)=63?:o$(16):gs=gs+1 Io(19)=-1o(19)=63?:o$(19):gs=gs+1 Io(33!)=-1o(33!)=63?:o$(33!):gs=gs+1 Io(34")=-1o(34")=63?:o$(34"):gs=gs+1 Io(38&)=-1o(38&)=63?:o$(38&):gs=gs+1 Io(44,)=-1o(44,)=63?:o$(44,):gs=gs+1 )gs=0"Nothing! You were lucky!"  c"The panther flees at the sight of the bear!":p(42*,2)=43+:o(11 )=0 Bp$(42*)="walking past the scent ofold panther.":5004 8oc=0:i=1lo:o(i)=-1oc=oc+1 i 7oc>1"Something won't fit through.":210 Co(37%)-1"Sorry. You can't fit through.":210 Mcp=100d:"The stone glows with a shiny light and lets you through."  210 W1,0:1,2:.5,3:.5,2:1,0 W1,0:1,2:.5,3:.5,2:1,0 31,3:1,5:2,7 31,3:1,5:2,7  .75@,7:.25~,8:.5,7:.5,5:.5,3:.5,2:1,0  .75@,7:.25~,8:.5,7:.5,5:.5,3:.5,2:1,0 41,0:1,-5:2,0 41,0:1,-5:2,0  Z"Stop the tape but do NOT rewind it yet."::"Press space bar when ready to continue." =""6902 ""6903  @ m$ B #*6:0:6: #,"Welcome to Underground Adventure"::"Here you are,miles away from home, trying to decide how to spend your afternoons." #.\ :"Do you look for peace and solitude, or do you look for danger and adventure?" #0P :"Of course,you decide to look foradventure! Life's too short!":9500% #2 :"You are on a dusty old beaten track, heading south towards some caves hidden deep in the hillside away in the distance." #4Z :"It is rumoured that the caves are dangerous. Pah! you say, and quite right to." #6W :"Who knows what is to be found inside them? You decide to go and have a look." #8:9500% #:4:"OK, just setting it all up for you. Hang on!" #< %&:"Press the space key to continue." % =""9501% % " "9501 % %  '"U/Ground"1 0 C &5zd5d0on an old track heading towards the caves. getting ever nearer the caves. at the mouth of the caveswith paths everywhere. in front of a solid wall of rock! in a subterranean tomb, dotted with crevices. walking around the side of the crevice room. surrounded by bricked up walls. near the great chasm in the rock, which plungesin the heart of crevice room,with many tunnels.in front of a great chasmthat you cannot jump. on the southern rim of the chasm. lost in chasm country! in a room full of rocks, rocks, rocks and rocks.on the west side of the chasm. faced with a crack that is too wide to jump. in an east side chamber. on the main track throughthe caves. away from the main path with a choice of route.in a sharply twisting corridor. on a long east-west trackinto the depths! forced to a halt by a large underground tree.heading down a twisting path into an old lair. surrounded by rock in a mixture of corridors. walking along an old tunnel in the rocks. forced to turn sharply asthe path bends round. walking along a fairly large corridor. face to face with a very large bear! at a t-junction behind the bear's lair. at a dead end. near the heart of the bear's hiding place. in an old cave used as a bear's resting place. heading down an offshoot from the main mine. surrounded by shored up timbers and walls. crawling over stones and rubble on a low path. faced with a very deep drop. at the foot of the drop with paths everywhere. walking along an easterlycorridor. forced into a sharp turn as the path bends. in a long, low east-west corridor. in a dead end and can go no further. well and truly stopped bya vast wall of rock. face to face with a very angry panther! at an underground t- junction. near a great incline. at the foot of a great incline. in a dead end. at the top of the great incline. near an old scary part ofthe caves. near a reputedly magical part of the caves .... halted by the ghostly spirit of the caves. on an offshoot from the main track. on an old path heading north-south. stopped by an extremely narrow squeeze. near the magical caves. in an open corridor with many exits running off.stuck in a dead end. stuck in a dead end. on a well trodden path running east-west. forced to turn as the path bobs and weaves. faced with door marked 'begone stranger'. in a tortured maze of little passages. in a tortured maze of little passages. in a tortured maze of little passages. in a tortured maze of little passages. in a tortured maze of little passages. walking along a dim path with damp walls. in a low,damp corridor. in a low corridor.It all seems very damp here. stopped by a wall of mistthat obscures light. on the south side of the mist in clearer air. heading along a good pathcut from living rock. in a sharply twisting corridor. twisting and turning nearthe FLY room! face to face with a giantfly blocking the path! in a low east-west tunneldevoid of insects! in a complete dead end and can go no further. still heading north-south at the bottom of a long low north-south path.. halted by an old seized up mining track. weaving around old and dusty cobwebs. on the west side of the track. in what was once known asthe salvage room. near to the SPIDER room! in spider-land.The vast spider here halts you! in an old chamber known as spiders' grave! near to the SPIDER room! in a total dead end. Yourroute ends here. in the heart of the magiccaverns. in a northern offshoot from the main path. walking along a magical corridor. in a dimly lit tunnel. near to the source of themagic. halted by a magical shi- mmering curtain. in no-mans land. The path ends here. on the northern side of the shimmering curtain.in a low corridor. treading over dimly lit rocks and rubble. in a dead end. The wall is bricked up here. in a northern offshoot from the main path. in an old warehouse once used to store tools. d        !" *!)" #!"&&'%$(%' *,.-+,+4103/256/005 5w& ʤ5  3d