ZXTape!Wizard's kLkLbmLi1:1:٥*5+2::"Would you like instructions? (y)es \ (n)o":="y"700 ="n"10  2 645677:"":2 9000(# 0:0:7: 'monc=0:rm=1:key=0 %i$="":o=0:o$="":sp=0 v=1:z$=" ":st=12 :com=12 :t=0:a=10 :b=0:d=0:d1=0:d2=0:d3=0:d4=0:m$(10 ,10 ) 81,21;"MAP":9900&:7000X 5xx=64763:1;a+2,b+21;"" ?1;13 ,0;"" I0,0;"":20:29 Y1:6;14,21;"TREASURE:";t:t9 14,30;t;" " S2;15,21;"STRENGTH:";st:st9 15,30;st;" " 05;16,21;"COMBAT :";com;" " ,7;17,21;"SPELLS :";sp  0   8000@  8100 #!14,0;"Exits are "; (d1=18170:"W "; 2d2=18150:"N "; <d3=18200 :"E "; Ad4=1"S " F1;0,0;a$ K rm=1 P@mon0٥*5+2:5000:7:100d Qchest=(*4) Zchest3100d [Yxx=64958:12 ,8;"";11 ,8;"";10 ,9 ;"" \93]:95_ ]31;16,0;"Except for a chest": _chest=(*5) `018,0;"Do you want to open it y,n" a$="y".2~L,4:510 b|="n".2~L,4:17,0;" ";18,0;" ":100d c 97a dLd2=1="n"9960&:a=a-1:.01z# =,60<:7900 i="c"1000 nd1=1="w"600X xd3=1="e"610b d4=1="s"620l Qd=0="l"8010J:19,0;i$:.1}L,0:d=1 rest=(*5+2) $rm=1="r"rm=0:21,0;"You are resting ":x=1200:x:21,0;rest;" hours pass ":st=st+rest:20:(*6)=1t>1420,0;"While asleep you were robbed":t=0:rm=0:20 mon=0500 32;15,0;"Its combat=";monc;" " r="f"x=15:.01z# =,0:x:com=com-(*2):st=st-(*2):monc=monc-(*3) \sp1="m"monc=monc-20:x=-2020:.01z# =,x:x:sp=sp-1 umonc015,0;"You killed it ";16,0;" ":mon=0:470 com0com=0 st0st=0 Wcom0st016,0;"You are dead":1,4:1000 %1;16,29;com;" " ,st>9 1;15,30;st 1st<10 1;15,30;st;" "  410  100d vchest=193]:18,0;"It is a trap,a knife springs out and sticks in your leg.You pull it out" chest=1st=1:com=1:20:x=-40(40(:.1}L,x:x:x=1521:x,0;" ":x:x=1821:x,21;" ":x:500 618,0;" " #18,0;"It contains "; Echest=2"gold!":93]:t=t+10 :20:500 Ichest=3"an axe":93]:com=com+8:20:500 &Jchest=4"a sword":93]:com=com+7:20:500 0Echest=5"food":93]:st=st+7:20:500 :Echest=0"wine":93]:st=st+6:20:500 N<st221,0;"You are too weak to move": S99960&:a=a-1:.01z# =,60<:7900 X<st221,0;"You are too weak to move": Y.a=1b=0key=12000 Zra=1b=0key=020,0;"You can't go west";21,0;"The door is locked": ]99960&:b=b-1:.01z# =,60<:7900 b<st221,0;"You are too weak to move": g99960&:b=b+1:.01z# =,60<:7900 l<st221,0;"You are too weak to move": q99960&:a=a+1:.01z# =,60<:7900  7: 40,0;"WELCOME TO THE WIZARD'S CASTLE" 4x=526:.01z# =,x:3,x;"-":x : ~"The object of the game is to find the mighty wizard.Once you have killed him you must take his key and find the exit." 5x=526:.01z# =,x:12 ,x;"-":x /21,0;"Press any key to continue" =""751 2:2:0: }0,0;"n the way through the maze, your fighter will encounter lots of monsters and treasures.":7 i5,0;"BUT!!! when your strength and combat points fade to zero you will die!!!":5 9 ,0;"When a magic potion is found and used in battle it will take 20 points off the other monster's combat(unless in a tight spot it should be saved for the wizard)":6 /21,0;"Press any key to continue" =""773   ]0,0;"Sometimes chests appear.They contain treasures,traps and weapons." o6;0;5,0;"In rooms some things are hidden These things can be found by looking."  6.1}L,0:1;"Here are the controls:-" *"N----------move North" +"S----------move South" ,"W----------move West" -"E----------move East" ."R----------for a rest" /"F----------for a punch up" 0#"M----------to use a magic spell" 1""L----------to Look more closly" 4+21,0;"Press any key to play" >=""830> H 10  x=70F1752 .01z# =,x-130 0,x:160,0 x x=17570F-2  .01z# =,x-130 0,x:160,0 x 1:1:7: Ukey=10,0;"You found the key but not the exit!!!":1062& .0,0;"The wizard lives to fight"  1,0;"another day" $xx=65153:5,13 ;"";6,13 ;"";7,13 ;"";8,13 ;"";9 ,13 ;"";10 ,13 ;"" &121,0;"Press any key to play again" .=""1070. 8 2 Lxx=65153:6,13 ;"";7,13 ;"";8,13 ;"";9 ,13 ;"";10 ,13 ;"";11 ,13 ;"" 9:g=14:xx=645688:x=13 h=17 h:h /h-1;"" h x 0,0; $xx=64763:x=13  h=17 h:h  /h-1;"" *h 4x >0,0; Hg R 0 \50,0;"WELL DONE" f51,0;"YOU ESCAPED TO FREEDOM" p 1062& omon=1xx=64763:8,6;"";9 ,6;"";10 ,6;"":monc=8: rmon=2xx=65153:6,6;"";7,8;"";5,8;"":monc=7: mon=3xx=64958:5,13 ;"";6,13 ;"";7,13 ;"";8,13 ;"";9 ,13 ;"";10 ,13 ;"":monc=18: tmon=4xx=645688:9 ,6;"";10 ,6;"";11 ,6;"":monc=16: Fmon=5xx=645688:11 ,6;"":monc=5: ļmon=6xx=65153:6,13 ;"";7,13 ;"";8,13 ;"";9 ,13 ;"";10 ,13 ;"";11 ,13 ;"":monc=502: tmon=7xx=645688:9 ,6;"";10 ,6;"";11 ,6;"":monc=18: X0:0:0 bx=110 lx+2,21;m$(v) n v=v+1 q x:7  x=017 $x,0;" " x:d=0 x=1821 /x,0;" "  x:17 @9000(#+a*10 +b Ad1 Bd2 Cd3 D d4:door=d4 E mon:a$ Fi$ Ge H Jo Le=1t=t+o Ne=2com=com+4 Pe=3com=com+3 Re=4com=com+2 Se=5sp=sp+1 Te=6t=t+o Ue=7d4=1 Ve=8d1=1 We=9 d3=1 Xe=10 d2=1 Ye=11 st=st+6 Ze=12 st=st+8 [e=13 key=1  20  %0,70F:40(,20 &80P,0:40(,-20 :0,90Z:-40(,-20:-80P,0 ^0,-502:80P,0:0,502:-80P,0:-40(,20 0,-90Z  75K,105i,2 J70F,90Z:0,25:20,0:0,-25  J5,73I:0,35#:15,-3:0,-25 D10 ,90Z:0,3,/1.5@:0,-3,  M155,72H:0,35#:-15,-3:0,-25 E145,90Z:0,3,:0,-3,/1.5@  #3d1,0,0,0,5,"Beware!!","You find a secret door leading east",9 #4Z1,0,1,1,0,"An empty room","You find gems",8,10 #5Z1,0,0,1,7,"An almost empty room","You find a body",0 #6S0,0,1,1,0,"An empty room","You find an axe",3 #7O1,0,1,0,2,"A bat","You find a dead bat",0 #8W1,0,1,0,0,"An empty chamber","Nothing is found",0 #9R1,0,1,0,0,"An empty room","Food is found",11 #:^1,0,1,0,1,"An almost empty room","You find a dead bat",0 #;T1,0,0,1,0,"An empty room","You find a sword",2 #Z1,1,0,0,0,"An empty room","You find food",11 ,8 #?[0,1,1,0,0,"An empty room","You find wine",12 ,10 #@Y1,1,1,0,3,"A skeleton","You find a pile of bones",0 #AT1,0,1,1,0,"An empty room","You find nothing",0 #BU1,0,1,1,5,"A spider","You find a dead spider",0 #CU1,0,1,0,0,"An empty room","You find a dagger",4 #DT1,0,1,0,0,"An empty room","You find nothing",0 #EY1,1,0,1,0,"An empty room","You find gems",6,4 #FU0,0,1,1,4,"A goblin","You find a dead goblin",0 #GR1,0,1,0,0,"An empty room","You find food",11 #HU1,0,0,1,5,"A spider","You find a dead spider",0 #IS0,0,1,1,0,"An empty room","You find an axe",3 #JY1,0,1,0,0,"An empty room","You find gold",1,4 #K`1,1,1,0,(*5),"Danger lurks","You find a dead creature",0 #LT1,1,0,1,0,"An empty room","You find nothing",0 #Mf0,0,1,0,0,"A dead end","You find a secret door leading south",7 #Na1,0,1,0,4,"An almost empty room","You find a dead goblin",0 #OS1,1,0,1,0,"An empty room","You find an axe",3 #PY0,1,1,0,0,"An empty room","You find gold",6,8 #QY1,0,1,0,0,"An empty room","You find gems",6,8 #RU1,1,1,1,2,"A giant bat","You find a dead bat",0 #SS1,1,1,0,1,"A snake","You find a dead snake",0 #TQ1,0,0,0,0,"A dead end","You find a sword",2 #UP0,0,1,0,0,"A dead end","You find an axe",3 #VY1,1,0,1,3,"A skeleton","You find a pile of bones",0 #W]0,0,0,0,0,"A dead end","You find a door going north",10 #XO0,0,1,1,2,"A bat","You find a dead bat",0 #Y\1,1,0,0,0,"An empty chamber","You find gems",6,4 #ZS0,0,1,1,0,"An empty room","You find an axe",3 #[T1,0,1,0,0,"An empty room","You find nothing",0 #\a1,1,1,0,(*5),"Danger lurks!","You find a dead creature",0 #]Z1,0,1,1,0,"A bare chamber","You find gold",1,9 #^S1,0,1,0,1,"A snake","You find a dead snake",0 #_S1,0,1,1,0,"A bare chamber","You find wine",12 #`O1,1,0,0,2,"A bat","You find a dead bat",0 #aY0,0,1,0,0,"An empty room","You find gold",1,7 #bT1,1,1,0,0,"An empty room","You find nothing",0 #c_1,0,0,0,7,"An almost empty room","You find a dead body",0 #dY0,1,1,0,7,"Danger lurks!","You find gold",6,4 #eT1,0,0,1,0,"An empty room","You find nothing",0 #f\0,0,1,1,0,"An empty chamber","You find gems",6,5 #g{1,1,1,0,7,"A cloaked fighter","You find a dead body and take his riches",1,15 #hR1,0,1,0,0,"An empty room","You find food",11 #iO1,1,0,1,2,"A bat","You find a dead bat",0 #jT0,0,1,1,0,"An empty room","You find nothing",0 #kY0,0,1,0,0,"An empty room","You find gold",1,8 #lU1,0,0,1,4,"A Goblin","You find a dead goblin",0 #m\0,0,0,0,0,"A dead end","You find a door going south",7 #no0,0,1,0,4,"A goblin","You find a dead goblin and take his gold",1,5 #oY1,1,1,1,0,"An empty room","You find gems",6,5 #pi1,1,0,0,0,"An empty room","You find a secret door leading south",7 #qP0,0,0,1,0,"A dead end","You find an axe",3 #rV0,0,1,0,0,"A dead end","You find gold",1,5 #sT1,1,0,1,0,"An empty room","You find nothing",0 #tY0,1,1,1,3,"A skeleton","You find a pile of bones",0 #uO1,0,0,0,0,"A dead end","You find food",11 #vW0,1,1,1,0,"A bare room","You find gems",6,7 #w]1,0,0,0,0,"A dead end","You find a door going north",10 #x_0,0,1,1,0,"Another almost bare room","Nothing is found",0 #ys1,1,0,0,0,"Another bare room","You find a bottle containing a magic spell",5 #zj0,0,1,1,0,"An empty room","You find a secret door leading north",10 #{Y1,1,1,0,3,"A skeleton","You find a heap of bones",0 #|Y1,0,0,1,0,"An empty room","You find gems",6,5 #}U0,1,1,0,4,"A goblin","You find a dead goblin",0 #~\1,1,1,0,0,"An empty chamber","You find gold",1,4 #S1,0,0,1,1,"A snake","You find a dead snake",0 #R0,1,1,1,0,"A bare room","You find nothing",0 #[1,0,0,1,5,"A giant spider","You find a dead spider",0 #^0,1,0,1,0,"Another empty room","You find gold",1,6 #d0,0,1,1,0,"Yet another bare room","You find a sword",2,4 #[1,1,1,1,1,"A snake's lair!","You find a dead snake",0 #T1,0,0,1,0,"An empty room","You find nothing",0 #`0,1,0,1,(*5),"Danger lurks","You find a dead creature",0 #Y0,0,1,1,0,"An empty room","You find gems",6,7 #`1,0,0,1,(*5),"Danger lurks","You find a dead creature",0 #T0,1,1,0,0,"A bare chamber","You find an axe",3 #P1,1,0,1,0,"A bare room","You find food",11 #X0,1,0,0,0,"A bare room","You find gems",6,10 #T0,1,1,0,0,"An empty room","Nothing is found",0 #Y1,1,0,0,0,"An empty room","You find gold",1,4 #Q0,1,0,0,0,"A dead end","You find nothing",0 #U0,1,1,0,2,"A giant bat","You find a dead bat",0 #V1,1,1,0,0,"A bare chamber","You find a dagger",4 #[1,1,0,0,5,"A giant spider","You find a dead spider",0 #U0,1,1,0,0,"An empty chamber","You find food",11 #h1,0,0,0,0,"An empty room","You find a secret door leading east",9 #k0,1,1,0,0,"An empty chamber","You find a secret door leading west",8 #h1,0,0,0,6,"The WIZARD!","You find a key on the wizard",13 ,13 &xx=64763 &m$(1)="" &m$(2)="" &m$(3)="" &m$(4)="" &m$(5)="" &m$(6)="" &m$(7)="" &m$(8)="" &m$(9 )="" &m$(10 )="" & &5xx=64763:1;a+2,b+21;"" & Den 8:!!QXQ!X6l3HȤ cxiI0 P`|<8xhl<6:>~W[W\p|~gM  >}}:|BB|@@"9"))+h$(2)-480-(7h$(2)>"9")  "Start ";s  "Finish ";f (n=sf8 2tot=0:n;": "; < h$:h$; F x=0 Pb=1̱h$2 Zz=h(h$):tot=tot+z dn+x,z nh$=h$(3):x=x+1 xb " = ";:t:t 6tott"Input error - try again (";tot;")":502 n s@foxPzt:H